coal  3.0.1
Coal, The Collision Detection Library. Previously known as HPP-FCL, fork of FCL -- The Flexible Collision Library
distance.h
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35 
38 #ifndef COAL_DISTANCE_H
39 #define COAL_DISTANCE_H
40 
41 #include "coal/collision_object.h"
42 #include "coal/collision_data.h"
44 #include "coal/timings.h"
45 
46 namespace coal {
47 
53  const CollisionObject* o2,
54  const DistanceRequest& request,
55  DistanceResult& result);
56 
60  const Transform3s& tf1,
61  const CollisionGeometry* o2,
62  const Transform3s& tf2,
63  const DistanceRequest& request,
64  DistanceResult& result);
65 
74  public:
76 
77  CoalScalar operator()(const Transform3s& tf1, const Transform3s& tf2,
78  const DistanceRequest& request,
79  DistanceResult& result) const;
80 
81  bool operator==(const ComputeDistance& other) const {
82  return o1 == other.o1 && o2 == other.o2 && swap_geoms == other.swap_geoms &&
83  solver == other.solver && func == other.func;
84  }
85 
86  bool operator!=(const ComputeDistance& other) const {
87  return !(*this == other);
88  }
89 
90  virtual ~ComputeDistance() {};
91 
92  protected:
93  // These pointers are made mutable to let the derived classes to update
94  // their values when updating the collision geometry (e.g. creating a new
95  // one). This feature should be used carefully to avoid any mis usage (e.g,
96  // changing the type of the collision geometry should be avoided).
97  mutable const CollisionGeometry* o1;
98  mutable const CollisionGeometry* o2;
99 
100  mutable GJKSolver solver;
101 
104 
105  virtual CoalScalar run(const Transform3s& tf1, const Transform3s& tf2,
106  const DistanceRequest& request,
107  DistanceResult& result) const;
108 
109  public:
110  EIGEN_MAKE_ALIGNED_OPERATOR_NEW
111 };
112 
113 } // namespace coal
114 
115 #endif
The geometry for the object for collision or distance computation.
Definition: collision_object.h:94
the object for collision or distance computation, contains the geometry and the transform information
Definition: collision_object.h:214
Definition: distance.h:73
const CollisionGeometry * o2
Definition: distance.h:98
GJKSolver solver
Definition: distance.h:100
bool operator==(const ComputeDistance &other) const
Definition: distance.h:81
DistanceFunctionMatrix::DistanceFunc func
Definition: distance.h:102
ComputeDistance(const CollisionGeometry *o1, const CollisionGeometry *o2)
CoalScalar operator()(const Transform3s &tf1, const Transform3s &tf2, const DistanceRequest &request, DistanceResult &result) const
bool swap_geoms
Definition: distance.h:103
const CollisionGeometry * o1
Definition: distance.h:90
bool operator!=(const ComputeDistance &other) const
Definition: distance.h:86
virtual ~ComputeDistance()
Definition: distance.h:90
virtual CoalScalar run(const Transform3s &tf1, const Transform3s &tf2, const DistanceRequest &request, DistanceResult &result) const
Simple transform class used locally by InterpMotion.
Definition: transform.h:55
#define COAL_DLLAPI
Definition: config.hh:88
CoalScalar distance(const Matrix3s &R0, const Vec3s &T0, const kIOS &b1, const kIOS &b2, Vec3s *P=NULL, Vec3s *Q=NULL)
Approximate distance between two kIOS bounding volumes.
Main namespace.
Definition: broadphase_bruteforce.h:44
double CoalScalar
Definition: data_types.h:76
CoalScalar(* DistanceFunc)(const CollisionGeometry *o1, const Transform3s &tf1, const CollisionGeometry *o2, const Transform3s &tf2, const GJKSolver *nsolver, const DistanceRequest &request, DistanceResult &result)
the uniform call interface for distance: for distance, we need know
Definition: distance_func_matrix.h:57
request to the distance computation
Definition: collision_data.h:985
distance result
Definition: collision_data.h:1051
collision and distance solver based on the GJK and EPA algorithms. Originally, GJK and EPA were imple...
Definition: narrowphase.h:57