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    hpp-fcl
    2.4.1
    
   HPP fork of FCL -- The Flexible Collision Library 
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Collision callback to collect collision pairs potentially in contacts. More...
#include <hpp/fcl/broadphase/default_broadphase_callbacks.h>


Public Types | |
| typedef std::pair< CollisionObject *, CollisionObject * > | CollisionPair | 
Public Member Functions | |
| CollisionCallBackCollect (const size_t max_size) | |
| Default constructor.  More... | |
| bool | collide (CollisionObject *o1, CollisionObject *o2) | 
| Collision evaluation between two objects in collision. This callback will cause the broadphase evaluation to stop if it returns true.  More... | |
| size_t | numCollisionPairs () const | 
| Returns the number of registered collision pairs.  More... | |
| const std::vector< CollisionPair > & | getCollisionPairs () const | 
| Returns a const reference to the active collision_pairs to check.  More... | |
| void | init () | 
| Reset the callback.  More... | |
| bool | exist (const CollisionPair &pair) const | 
| Check wether a collision pair exists.  More... | |
| virtual | ~CollisionCallBackCollect () | 
  Public Member Functions inherited from hpp::fcl::CollisionCallBackBase | |
| virtual bool | operator() (CollisionObject *o1, CollisionObject *o2) | 
| Functor call associated to the collide operation.  More... | |
Protected Attributes | |
| std::vector< CollisionPair > | collision_pairs | 
| size_t | max_size | 
Collision callback to collect collision pairs potentially in contacts.
| typedef std::pair<CollisionObject*, CollisionObject*> hpp::fcl::CollisionCallBackCollect::CollisionPair | 
| hpp::fcl::CollisionCallBackCollect::CollisionCallBackCollect | ( | const size_t | max_size | ) | 
Default constructor.
      
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  inlinevirtual | 
      
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  virtual | 
Collision evaluation between two objects in collision. This callback will cause the broadphase evaluation to stop if it returns true.
| [in] | o1 | Collision object #1. | 
| [in] | o2 | Collision object #2. | 
Implements hpp::fcl::CollisionCallBackBase.
| bool hpp::fcl::CollisionCallBackCollect::exist | ( | const CollisionPair & | pair | ) | const | 
Check wether a collision pair exists.
| const std::vector<CollisionPair>& hpp::fcl::CollisionCallBackCollect::getCollisionPairs | ( | ) | const | 
Returns a const reference to the active collision_pairs to check.
      
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  virtual | 
Reset the callback.
Reimplemented from hpp::fcl::CollisionCallBackBase.
| size_t hpp::fcl::CollisionCallBackCollect::numCollisionPairs | ( | ) | const | 
Returns the number of registered collision pairs.
      
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  protected | 
      
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  protected |