#include "spline/spline_deriv_constraint.h"
Go to the source code of this file.
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Waypoint | spline::helpers::compute_offset (const Waypoint &source, const Point &normal, const Numeric offset, const Time time_offset) |
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spline_t | spline::helpers::make_end_spline (const Point &normal, const Point &from, const Numeric offset, const Time init_time, const Time time_offset) |
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spline_constraints_t | spline::helpers::compute_required_offset_velocity_acceleration (const spline_t &end_spline, const Time time_offset) |
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template<typename In > |
exact_cubic_t * | spline::helpers::effector_spline (In wayPointsBegin, In wayPointsEnd, const Point &lift_normal=Eigen::Vector3d::UnitZ(), const Point &land_normal=Eigen::Vector3d::UnitZ(), const Numeric lift_offset=0.02, const Numeric land_offset=0.02, const Time lift_offset_duration=0.02, const Time land_offset_duration=0.02) |
| Helper method to create a spline typically used to guide the 3d trajectory of a robot end effector. Given a set of waypoints, and the normal vector of the start and ending positions, automatically create the spline such that: More...
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