pinocchio  2.7.0
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
ForceDense< Derived > Class Template Reference
Inheritance diagram for ForceDense< Derived >:
Collaboration diagram for ForceDense< Derived >:

Public Types

typedef ForceBase< Derived > Base
 
typedef traits< Derived >::ForceRefType ForceRefType
 

Public Member Functions

template<typename OtherScalar >
ForcePlain __div__ (const OtherScalar &alpha) const
 
template<typename M1 >
Derived & __mequ__ (const ForceDense< M1 > &v)
 
template<typename M1 >
ForcePlain __minus__ (const ForceDense< M1 > &v) const
 
template<typename OtherScalar >
ForcePlain __mult__ (const OtherScalar &alpha) const
 
ForcePlain __opposite__ () const
 
template<typename M1 >
Derived & __pequ__ (const ForceDense< M1 > &v)
 
template<typename M1 >
ForcePlain __plus__ (const ForceDense< M1 > &v) const
 
AngularType angular ()
 Return the angular part of the force vector. More...
 
ConstAngularType angular () const
 Return the angular part of the force vector. More...
 
template<typename V3Like >
void angular (const Eigen::MatrixBase< V3Like > &n)
 Set the angular part of the force vector. More...
 
Derived & derived ()
 
const Derived & derived () const
 
void disp_impl (std::ostream &os) const
 
template<typename F1 >
Scalar dot (const MotionDense< F1 > &phi) const
 
 FORCE_TYPEDEF_TPL (Derived)
 
bool isApprox (const Derived &other, const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const
 
template<typename M2 >
bool isApprox (const ForceDense< M2 > &f, const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const
 
template<typename D2 >
bool isApprox_impl (const ForceDense< D2 > &f, const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const
 
template<typename D2 >
bool isEqual_impl (const ForceBase< D2 > &other) const
 
template<typename D2 >
bool isEqual_impl (const ForceDense< D2 > &other) const
 
bool isZero (const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const
 
bool isZero_impl (const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const
 
LinearType linear ()
 Return the linear part of the force vector. More...
 
ConstLinearType linear () const
 Return the linear part of the force vector. More...
 
template<typename V3Like >
void linear (const Eigen::MatrixBase< V3Like > &f)
 Set the linear part of the force vector. More...
 
template<typename M1 >
ForcePlain motionAction (const MotionDense< M1 > &v) const
 
template<typename M1 , typename M2 >
void motionAction (const MotionDense< M1 > &v, ForceDense< M2 > &fout) const
 
template<typename F1 >
ForcePlain operator+ (const ForceDense< F1 > &f) const
 
template<typename F1 >
Derived & operator+= (const ForceBase< F1 > &f)
 
template<typename F1 >
Derived & operator+= (const ForceDense< F1 > &f)
 
ForcePlain operator- () const
 
template<typename F1 >
ForcePlain operator- (const ForceDense< F1 > &f) const
 
template<typename M1 >
Derived & operator-= (const ForceDense< M1 > &v)
 
template<typename V6 >
Derived & operator= (const Eigen::MatrixBase< V6 > &v)
 
Derived & operator= (const ForceBase< Derived > &other)
 Copies the Derived Force into *this. More...
 
template<typename D2 >
Derived & operator= (const ForceDense< D2 > &other)
 
ForceRefType ref ()
 
template<typename S2 , int O2>
ForcePlain se3Action_impl (const SE3Tpl< S2, O2 > &m) const
 
template<typename S2 , int O2, typename D2 >
void se3Action_impl (const SE3Tpl< S2, O2 > &m, ForceDense< D2 > &f) const
 
template<typename S2 , int O2>
ForcePlain se3ActionInverse_impl (const SE3Tpl< S2, O2 > &m) const
 
template<typename S2 , int O2, typename D2 >
void se3ActionInverse_impl (const SE3Tpl< S2, O2 > &m, ForceDense< D2 > &f) const
 
template<typename D2 >
Derived & setFrom (const ForceDense< D2 > &other)
 
Derived & setRandom ()
 
Derived & setZero ()
 
- Public Member Functions inherited from ForceBase< Derived >
AngularType angular ()
 Return the angular part of the force vector. More...
 
ConstAngularType angular () const
 Return the angular part of the force vector. More...
 
template<typename V3Like >
void angular (const Eigen::MatrixBase< V3Like > &n)
 Set the angular part of the force vector. More...
 
Derived & derived ()
 
const Derived & derived () const
 
void disp (std::ostream &os) const
 
template<typename MotionDerived >
Scalar dot (const MotionDense< MotionDerived > &m) const
 
 FORCE_TYPEDEF_TPL (Derived)
 
bool isApprox (const Derived &other, const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const
 
bool isZero (const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const
 
LinearType linear ()
 Return the linear part of the force vector. More...
 
ConstLinearType linear () const
 Return the linear part of the force vector. More...
 
template<typename V3Like >
void linear (const Eigen::MatrixBase< V3Like > &f)
 Set the linear part of the force vector. More...
 
template<typename M1 >
MotionAlgebraAction< Derived, M1 >::ReturnType motionAction (const MotionDense< M1 > &v) const
 
 operator Vector6 () const
 
template<typename F2 >
bool operator!= (const ForceBase< F2 > &other) const
 
template<typename OtherScalar >
ForcePlain operator* (const OtherScalar &alpha) const
 
Derived operator+ (const ForceBase< Derived > &phi) const
 
Derived & operator+= (const ForceBase< Derived > &phi)
 Replaces *this by *this + other. More...
 
Derived operator- () const
 
Derived operator- (const ForceBase< Derived > &phi) const
 
Derived & operator-= (const ForceBase< Derived > &phi)
 Replaces *this by *this - other. More...
 
template<typename OtherScalar >
ForcePlain operator/ (const OtherScalar &alpha) const
 
Derived & operator= (const ForceBase< Derived > &other)
 Copies the Derived Force into *this. More...
 
template<typename F2 >
bool operator== (const ForceBase< F2 > &other) const
 
template<typename S2 , int O2>
SE3GroupAction< Derived >::ReturnType se3Action (const SE3Tpl< S2, O2 > &m) const
 Transform from A to B coordinates the Force represented by *this such that. More...
 
template<typename S2 , int O2>
SE3GroupAction< Derived >::ReturnType se3ActionInverse (const SE3Tpl< S2, O2 > &m) const
 Transform from B to A coordinates the Force represented by *this such that. More...
 
ToVectorReturnType toVector ()
 Return the force as an Eigen vector. More...
 
ToVectorConstReturnType toVector () const
 Return the force as an Eigen vector. More...
 

Detailed Description

template<typename Derived>
class pinocchio::ForceDense< Derived >

Definition at line 24 of file force-dense.hpp.

Member Function Documentation

◆ angular() [1/3]

AngularType angular
inline

Return the angular part of the force vector.

Returns
The 3D vector associated to the angular part of the 6D force vector

Definition at line 45 of file force-base.hpp.

◆ angular() [2/3]

ConstAngularType angular
inline

Return the angular part of the force vector.

Returns
The 3D vector associated to the angular part of the 6D force vector

Definition at line 35 of file force-base.hpp.

◆ angular() [3/3]

void angular ( typename V3Like  )
inline

Set the angular part of the force vector.

Template Parameters
V3LikeA vector 3 like type.
Parameters
[in]n

Definition at line 59 of file force-base.hpp.

◆ isApprox()

bool isApprox
inline
Returns
true if *this is approximately equal to other, within the precision given by prec.

Definition at line 106 of file force-base.hpp.

◆ isZero()

bool isZero
inline
Returns
true if the component of the linear and angular part of the Spatial Force are approximately equal to zero, within the precision given by prec.

Definition at line 111 of file force-base.hpp.

◆ linear() [1/3]

LinearType linear
inline

Return the linear part of the force vector.

Returns
The 3D vector associated to the linear part of the 6D force vector

Definition at line 48 of file force-base.hpp.

◆ linear() [2/3]

ConstLinearType linear
inline

Return the linear part of the force vector.

Returns
The 3D vector associated to the linear part of the 6D force vector

Definition at line 42 of file force-base.hpp.

◆ linear() [3/3]

void linear ( typename V3Like  )
inline

Set the linear part of the force vector.

Template Parameters
V3LikeA vector 3 like type.
Parameters
[in]f

Definition at line 70 of file force-base.hpp.

◆ operator=()

Derived& operator=
inline

Copies the Derived Force into *this.

Returns
a reference to *this

Definition at line 117 of file force-base.hpp.

◆ ref()

ForceRefType ref ( )
inline
Returns
a ForceRef on this.

Definition at line 187 of file force-dense.hpp.


The documentation for this class was generated from the following file: