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template<typename V1 , typename V2 > |
| ForceTpl (const Eigen::MatrixBase< V1 > &v, const Eigen::MatrixBase< V2 > &w) |
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template<typename V6 > |
| ForceTpl (const Eigen::MatrixBase< V6 > &v) |
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template<typename F2 > |
| ForceTpl (const ForceBase< F2 > &clone) |
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template<typename M2 > |
| ForceTpl (const ForceDense< M2 > &clone) |
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| ForceTpl (const ForceTpl &clone) |
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template<typename S2 , int O2> |
| ForceTpl (const ForceTpl< S2, O2 > &other) |
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template<int O2> |
| ForceTpl (const ForceTpl< Scalar, O2 > &clone) |
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AngularType | angular () |
| Return the angular part of the force vector. More...
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ConstAngularType | angular () const |
| Return the angular part of the force vector. More...
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template<typename V3Like > |
void | angular (const Eigen::MatrixBase< V3Like > &n) |
| Set the angular part of the force vector. More...
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AngularType | angular_impl () |
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ConstAngularType | angular_impl () const |
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template<typename V3 > |
void | angular_impl (const Eigen::MatrixBase< V3 > &w) |
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template<typename NewScalar > |
ForceTpl< NewScalar, Options > | cast () const |
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| FORCE_TYPEDEF_TPL (ForceTpl) |
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LinearType | linear () |
| Return the linear part of the force vector. More...
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ConstLinearType | linear () const |
| Return the linear part of the force vector. More...
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template<typename V3Like > |
void | linear (const Eigen::MatrixBase< V3Like > &f) |
| Set the linear part of the force vector. More...
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LinearType | linear_impl () |
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ConstLinearType | linear_impl () const |
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template<typename V3 > |
void | linear_impl (const Eigen::MatrixBase< V3 > &v) |
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template<typename V6 > |
Derived & | operator= (const Eigen::MatrixBase< V6 > &v) |
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Derived & | operator= (const ForceBase< Derived > &other) |
| Copies the Derived Force into *this. More...
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Derived & | operator= (const ForceDense &other) |
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template<typename D2 > |
Derived & | operator= (const ForceDense< D2 > &other) |
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ForceTpl & | operator= (const ForceTpl &clone) |
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ForceRef< Vector6 > | ref () |
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ToVectorReturnType | toVector_impl () |
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ToVectorConstReturnType | toVector_impl () const |
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ForcePlain | __div__ (const OtherScalar &alpha) const |
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ForceTpl< _Scalar, _Options > & | __mequ__ (const ForceDense< M1 > &v) |
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ForcePlain | __minus__ (const ForceDense< M1 > &v) const |
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ForcePlain | __mult__ (const OtherScalar &alpha) const |
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ForcePlain | __opposite__ () const |
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ForceTpl< _Scalar, _Options > & | __pequ__ (const ForceDense< M1 > &v) |
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ForcePlain | __plus__ (const ForceDense< M1 > &v) const |
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AngularType | angular () |
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ConstAngularType | angular () const |
| Return the angular part of the force vector. More...
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void | angular (const Eigen::MatrixBase< V3Like > &n) |
| Set the angular part of the force vector. More...
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ForceTpl< _Scalar, _Options > & | derived () |
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const ForceTpl< _Scalar, _Options > & | derived () const |
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void | disp_impl (std::ostream &os) const |
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Scalar | dot (const MotionDense< F1 > &phi) const |
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| FORCE_TYPEDEF_TPL (ForceTpl< _Scalar, _Options >) |
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bool | isApprox (const ForceDense< M2 > &f, const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const |
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bool | isApprox (const ForceTpl< _Scalar, _Options > &other, const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const |
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bool | isApprox_impl (const ForceDense< D2 > &f, const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const |
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bool | isEqual_impl (const ForceBase< D2 > &other) const |
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bool | isEqual_impl (const ForceDense< D2 > &other) const |
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bool | isZero (const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const |
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bool | isZero_impl (const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const |
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LinearType | linear () |
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ConstLinearType | linear () const |
| Return the linear part of the force vector. More...
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void | linear (const Eigen::MatrixBase< V3Like > &f) |
| Set the linear part of the force vector. More...
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ForcePlain | motionAction (const MotionDense< M1 > &v) const |
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void | motionAction (const MotionDense< M1 > &v, ForceDense< M2 > &fout) const |
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ForcePlain | operator+ (const ForceDense< F1 > &f) const |
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ForceTpl< _Scalar, _Options > & | operator+= (const ForceBase< F1 > &f) |
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ForceTpl< _Scalar, _Options > & | operator+= (const ForceDense< F1 > &f) |
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ForcePlain | operator- () const |
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ForcePlain | operator- (const ForceDense< F1 > &f) const |
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ForceTpl< _Scalar, _Options > & | operator-= (const ForceDense< M1 > &v) |
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ForceTpl< _Scalar, _Options > & | operator= (const Eigen::MatrixBase< V6 > &v) |
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ForceTpl< _Scalar, _Options > & | operator= (const ForceBase< ForceTpl< _Scalar, _Options > > &other) |
| Copies the Derived Force into *this. More...
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ForceTpl< _Scalar, _Options > & | operator= (const ForceDense &other) |
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ForceTpl< _Scalar, _Options > & | operator= (const ForceDense< D2 > &other) |
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ForceRefType | ref () |
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ForcePlain | se3Action_impl (const SE3Tpl< S2, O2 > &m) const |
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void | se3Action_impl (const SE3Tpl< S2, O2 > &m, ForceDense< D2 > &f) const |
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ForcePlain | se3ActionInverse_impl (const SE3Tpl< S2, O2 > &m) const |
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void | se3ActionInverse_impl (const SE3Tpl< S2, O2 > &m, ForceDense< D2 > &f) const |
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ForceTpl< _Scalar, _Options > & | set (const ForceDense< D2 > &other) |
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ForceTpl< _Scalar, _Options > & | setRandom () |
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ForceTpl< _Scalar, _Options > & | setZero () |
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AngularType | angular () |
| Return the angular part of the force vector. More...
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ConstAngularType | angular () const |
| Return the angular part of the force vector. More...
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template<typename V3Like > |
void | angular (const Eigen::MatrixBase< V3Like > &n) |
| Set the angular part of the force vector. More...
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Derived & | const_cast_derived () const |
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Derived & | derived () |
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const Derived & | derived () const |
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void | disp (std::ostream &os) const |
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template<typename MotionDerived > |
Scalar | dot (const MotionDense< MotionDerived > &m) const |
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| FORCE_TYPEDEF_TPL (Derived) |
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bool | isApprox (const Derived &other, const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const |
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bool | isZero (const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const |
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LinearType | linear () |
| Return the linear part of the force vector. More...
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ConstLinearType | linear () const |
| Return the linear part of the force vector. More...
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template<typename V3Like > |
void | linear (const Eigen::MatrixBase< V3Like > &f) |
| Set the linear part of the force vector. More...
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template<typename M1 > |
MotionAlgebraAction< Derived, M1 >::ReturnType | motionAction (const MotionDense< M1 > &v) const |
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| operator Vector6 () const |
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template<typename F2 > |
bool | operator!= (const ForceBase< F2 > &other) const |
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template<typename OtherScalar > |
ForcePlain | operator* (const OtherScalar &alpha) const |
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Derived | operator+ (const ForceBase< Derived > &phi) const |
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Derived & | operator+= (const ForceBase< Derived > &phi) |
| Replaces *this by *this + other. More...
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Derived | operator- () const |
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Derived | operator- (const ForceBase< Derived > &phi) const |
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Derived & | operator-= (const ForceBase< Derived > &phi) |
| Replaces *this by *this - other. More...
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template<typename OtherScalar > |
ForcePlain | operator/ (const OtherScalar &alpha) const |
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Derived & | operator= (const ForceBase< Derived > &other) |
| Copies the Derived Force into *this. More...
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template<typename F2 > |
bool | operator== (const ForceBase< F2 > &other) const |
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template<typename S2 , int O2> |
SE3GroupAction< Derived >::ReturnType | se3Action (const SE3Tpl< S2, O2 > &m) const |
| Transform from A to B coordinates the Force represented by *this such that. More...
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template<typename S2 , int O2> |
SE3GroupAction< Derived >::ReturnType | se3ActionInverse (const SE3Tpl< S2, O2 > &m) const |
| Transform from B to A coordinates the Force represented by *this such that. More...
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ToVectorReturnType | toVector () |
| Return the force as an Eigen vector. More...
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ToVectorConstReturnType | toVector () const |
| Return the force as an Eigen vector. More...
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