pinocchio  3.3.1
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
liegroup-collection.hpp
1 //
2 // Copyright (c) 2018 CNRS
3 //
4 
5 #ifndef __pinocchio_lie_group_collection_hpp__
6 #define __pinocchio_lie_group_collection_hpp__
7 
8 #include "pinocchio/multibody/liegroup/vector-space.hpp"
9 #include "pinocchio/multibody/liegroup/cartesian-product.hpp"
10 #include "pinocchio/multibody/liegroup/special-orthogonal.hpp"
11 #include "pinocchio/multibody/liegroup/special-euclidean.hpp"
12 
13 #include <boost/variant.hpp>
14 
15 namespace pinocchio
16 {
17  template<typename _Scalar, int _Options = context::Options>
19  {
20  typedef _Scalar Scalar;
21  enum
22  {
23  Options = _Options
24  };
25 
26  typedef boost::variant<
35  LieGroupVariant;
36  };
37 
39 
40 } // namespace pinocchio
41 
42 #endif // ifndef __pinocchio_lie_group_collection_hpp__
Main pinocchio namespace.
Definition: treeview.dox:11