hpp-fcl  1.4.4
HPP fork of FCL -- The Flexible Collision Library
assimp.h File Reference
Include dependency graph for assimp.h:

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Classes

struct  hpp::fcl::internal::TriangleAndVertices
 
struct  hpp::fcl::internal::Loader
 

Namespaces

 Assimp
 
 hpp
 Main namespace.
 
 hpp::fcl
 
 hpp::fcl::internal
 

Functions

void hpp::fcl::internal::buildMesh (const fcl::Vec3f &scale, const aiScene *scene, unsigned vertices_offset, TriangleAndVertices &tv)
 Recursive procedure for building a mesh. More...
 
template<class BoundingVolume >
void hpp::fcl::internal::meshFromAssimpScene (const fcl::Vec3f &scale, const aiScene *scene, const boost::shared_ptr< BVHModel< BoundingVolume > > &mesh)
 Convert an assimp scene to a mesh. More...
 
template<class BoundingVolume >
void hpp::fcl::loadPolyhedronFromResource (const std::string &resource_path, const fcl::Vec3f &scale, const boost::shared_ptr< BVHModel< BoundingVolume > > &polyhedron)
 Read a mesh file and convert it to a polyhedral mesh. More...