#include <hpp/core_idl/configuration_shooters-fwd.hh>
Public Types | |
typedef hpp::core::ConfigurationShooter | HppBase |
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typedef _Storage | Storage |
typedef boost::weak_ptr< typename Storage::element_type > | StorageElementWkPtr_t |
typedef boost::shared_ptr< typename Storage::element_type > | StorageElementShPtr_t |
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typedef boost::shared_ptr< hpp::core::ConfigurationShooter > | TShPtr_t |
typedef boost::weak_ptr< hpp::core::ConfigurationShooter > | TWkPtr_t |
Public Member Functions | |
SERVANT_BASE_TYPEDEFS (hpp::core_idl::ConfigurationShooter, HppBase) | |
ConfigurationShooterServant (Server *server, const _Storage &s) | |
virtual | ~ConfigurationShooterServant () |
hpp::floatSeq * | shoot () |
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virtual | ~ServantBase () |
virtual TShPtr_t | get () const |
StorageElementShPtr_t | getT () const |
const Storage & | getS () const |
void | persistantStorage (bool persistant) |
Set to true if the servant should take ownership of this object. More... | |
bool | persistantStorage () const |
See persistantStorage(bool) More... | |
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virtual | ~AbstractServantBase () |
virtual Server::ServantKey | getServantKey () const |
Additional Inherited Members | |
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ServantBase (Server *server, const Storage &_s) | |
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AbstractServantBase (Server *server) | |
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Storage | s |
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Server * | server_ |
typedef hpp::core::ConfigurationShooter hpp::corbaServer::core_impl::ConfigurationShooterServant< _Base, _Storage >::HppBase |
hpp::corbaServer::core_impl::ConfigurationShooterServant< _Base, _Storage >::ConfigurationShooterServant | ( | Server * | server, |
const _Storage & | s | ||
) |
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virtual |
hpp::corbaServer::core_impl::ConfigurationShooterServant< _Base, _Storage >::SERVANT_BASE_TYPEDEFS | ( | hpp::core_idl::ConfigurationShooter | , |
HppBase | |||
) |
hpp::floatSeq * hpp::corbaServer::core_impl::ConfigurationShooterServant< _Base, _Storage >::shoot | ( | ) |
References hpp::corbaServer::vectorToFloatSeq().