37 #ifndef HPP_FCL_CONTACT_PATCH_H
38 #define HPP_FCL_CONTACT_PATCH_H
89 return this->o1 == other.
o1 && this->o2 == other.
o2 &&
94 return !(*
this == other);
118 EIGEN_MAKE_ALIGNED_OPERATOR_NEW
The geometry for the object for collision or distance computation.
Definition: collision_object.h:95
the object for collision or distance computation, contains the geometry and the transform information
Definition: collision_object.h:215
#define HPP_FCL_DLLAPI
Definition: config.hh:88
void computeContactPatch(const CollisionGeometry *o1, const Transform3f &tf1, const CollisionGeometry *o2, const Transform3f &tf2, const CollisionResult &collision_result, const ContactPatchRequest &request, ContactPatchResult &result)
Main contact patch computation interface.
Main namespace.
Definition: broadphase_bruteforce.h:44
collision result
Definition: collision_data.h:391