#include <hpp/manipulation/path-optimization/spline-gradient-based.hh>
◆ LinearConstraint
template<int _PolynomeBasis, int _SplineOrder>
◆ Parent_t
template<int _PolynomeBasis, int _SplineOrder>
◆ Ptr_t
template<int _PolynomeBasis, int _SplineOrder>
◆ anonymous enum
template<int _PolynomeBasis, int _SplineOrder>
Enumerator |
---|
PolynomeBasis | |
SplineOrder | |
◆ SplineGradientBased()
template<int _PolynomeBasis, int _SplineOrder>
◆ addProblemConstraints()
template<int _PolynomeBasis, int _SplineOrder>
◆ constrainEndIntoState()
template<int _PolynomeBasis, int _SplineOrder>
◆ constraintDerivativesAtEndOfSpline()
template<int _PolynomeBasis, int _SplineOrder>
◆ create()
template<int _PolynomeBasis, int _SplineOrder>
Return shared pointer to new object.
◆ createFromCore()
template<int _PolynomeBasis, int _SplineOrder>
This is only for compatibility purpose (with ProblemSolver). problem is statically casted to an object of type const manipulation::Problem& and method create(const Problem&) is called.
◆ initializePathValidation()
template<int _PolynomeBasis, int _SplineOrder>
Get path validation for each spline
- Parameters
-
for each spline in the input vector, retrieve the path validation method of the transition the spline comes from. If no edge is found, use path validation in problem.
- Note
- path validation methods are stored in member hpp::core::pathOptimization::SplineGradientBasedAbstract::validations_
The documentation for this class was generated from the following file: