pinocchio  2.7.0
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
MotionSphericalTpl< _Scalar, _Options > Struct Template Reference

Public Member Functions

template<typename Vector3Like >
 MotionSphericalTpl (const Eigen::MatrixBase< Vector3Like > &w)
 
MotionSphericalTpl __plus__ (const MotionSphericalTpl &other) const
 
template<typename MotionDerived >
void addTo (MotionDense< MotionDerived > &other) const
 
Vector3 & angular ()
 
const Vector3 & angular () const
 
template<typename MotionDerived >
bool isEqual_impl (const MotionDense< MotionDerived > &other) const
 
bool isEqual_impl (const MotionSphericalTpl &other) const
 
 MOTION_TYPEDEF_TPL (MotionSphericalTpl)
 
template<typename M1 >
MotionPlain motionAction (const MotionDense< M1 > &v) const
 
template<typename M1 , typename M2 >
void motionAction (const MotionDense< M1 > &v, MotionDense< M2 > &mout) const
 
Vector3 & operator() ()
 
const Vector3 & operator() () const
 
PlainReturnType plain () const
 
template<typename S2 , int O2>
MotionPlain se3Action_impl (const SE3Tpl< S2, O2 > &m) const
 
template<typename S2 , int O2, typename D2 >
void se3Action_impl (const SE3Tpl< S2, O2 > &m, MotionDense< D2 > &v) const
 
template<typename S2 , int O2>
MotionPlain se3ActionInverse_impl (const SE3Tpl< S2, O2 > &m) const
 
template<typename S2 , int O2, typename D2 >
void se3ActionInverse_impl (const SE3Tpl< S2, O2 > &m, MotionDense< D2 > &v) const
 
template<typename Derived >
void setTo (MotionDense< Derived > &other) const
 

Protected Attributes

Vector3 m_w
 

Detailed Description

template<typename _Scalar, int _Options>
struct pinocchio::MotionSphericalTpl< _Scalar, _Options >

Definition at line 19 of file joint-spherical.hpp.


The documentation for this struct was generated from the following file: