#include <boost/math/constants/constants.hpp>
#include <hpp/fcl/collision_object.h>
#include <hpp/fcl/math/vec_3f.h>
#include <string.h>
Classes | |
class | hpp::fcl::ShapeBase |
Base class for all basic geometric shapes. More... | |
class | hpp::fcl::TriangleP |
Triangle stores the points instead of only indices of points. More... | |
class | hpp::fcl::Box |
Center at zero point, axis aligned box. More... | |
class | hpp::fcl::Sphere |
Center at zero point sphere. More... | |
class | hpp::fcl::Capsule |
Center at zero point capsule. More... | |
class | hpp::fcl::Cone |
Center at zero cone. More... | |
class | hpp::fcl::Cylinder |
Center at zero cylinder. More... | |
class | hpp::fcl::Convex |
Convex polytope. More... | |
struct | hpp::fcl::Convex::Edge |
class | hpp::fcl::Halfspace |
Half Space: this is equivalent to the Plane in ODE. More... | |
class | hpp::fcl::Plane |
Infinite plane. More... | |
Namespaces | |
hpp | |
Main namespace. | |
hpp::fcl | |