hpp-fcl  1.4.4
HPP fork of FCL -- The Flexible Collision Library
distance_func_matrix.h
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35 
38 #ifndef HPP_FCL_DISTANCE_FUNC_MATRIX_H
39 #define HPP_FCL_DISTANCE_FUNC_MATRIX_H
40 
42 #include <hpp/fcl/collision_data.h>
44 
45 namespace hpp
46 {
47 namespace fcl
48 {
49 
52 {
57  typedef FCL_REAL (*DistanceFunc)(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const GJKSolver* nsolver,
58  const DistanceRequest& request, DistanceResult& result);
59 
62 
64 };
65 
66 }
67 
68 } // namespace hpp
69 
70 #endif
FCL_REAL(* DistanceFunc)(const CollisionGeometry *o1, const Transform3f &tf1, const CollisionGeometry *o2, const Transform3f &tf2, const GJKSolver *nsolver, const DistanceRequest &request, DistanceResult &result)
the uniform call interface for distance: for distance, we need know
Definition: distance_func_matrix.h:57
Simple transform class used locally by InterpMotion.
Definition: transform.h:59
request to the distance computation
Definition: collision_data.h:296
Main namespace.
Definition: AABB.h:43
double FCL_REAL
Definition: data_types.h:68
Definition: collision_object.h:57
collision and distance solver based on GJK algorithm implemented in fcl (rewritten the code from the ...
Definition: narrowphase.h:53
distance matrix stores the functions for distance between different types of objects and provides a u...
Definition: distance_func_matrix.h:51
The geometry for the object for collision or distance computation.
Definition: collision_object.h:63
DistanceFunc distance_matrix[NODE_COUNT][NODE_COUNT]
each item in the distance matrix is a function to handle distance between objects of type1 and type2 ...
Definition: distance_func_matrix.h:61
distance result
Definition: collision_data.h:333