pinocchio  2.7.1
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
MotionRef< const Vector6ArgType > Class Template Reference
Inheritance diagram for MotionRef< const Vector6ArgType >:
Collaboration diagram for MotionRef< const Vector6ArgType >:

Public Types

typedef MotionDense< MotionRefBase
 
typedef traits< MotionRef >::DataRefType DataRefType
 
- Public Types inherited from MotionDense< MotionRef< const Vector6ArgType > >
typedef MotionBase< MotionRef< const Vector6ArgType > > Base
 
typedef traits< MotionRef< const Vector6ArgType > >::MotionRefType MotionRefType
 

Public Member Functions

 MotionRef (typename const Vector6ArgType &v_like)
 
template<typename M1 >
MotionPlain __minus__ (const MotionDense< M1 > &v) const
 
template<typename Vector6Like >
MotionPlain __minus__ (const MotionRef< Vector6ArgType > &v) const
 
template<typename S1 , int O1>
MotionPlain __minus__ (const MotionTpl< S1, O1 > &v) const
 
template<typename OtherScalar >
MotionPlain __mult__ (const OtherScalar &alpha) const
 
template<typename OtherScalar >
MotionPlain __mult__ (const OtherScalar &alpha) const
 
MotionPlain __opposite__ () const
 
template<typename M1 >
MotionPlain __plus__ (const MotionDense< M1 > &v) const
 
template<typename Vector6Like >
MotionPlain __plus__ (const MotionRef< Vector6ArgType > &v) const
 
template<typename S1 , int O1>
MotionPlain __plus__ (const MotionTpl< S1, O1 > &v) const
 
AngularType angular ()
 
ConstAngularType angular () const
 
template<typename V3Like >
void angular (const Eigen::MatrixBase< V3Like > &w)
 
ConstAngularType angular_impl () const
 
LinearType linear ()
 
ConstLinearType linear () const
 
template<typename V3Like >
void linear (const Eigen::MatrixBase< V3Like > &v)
 
ConstLinearType linear_impl () const
 
 MOTION_TYPEDEF_TPL (MotionRef)
 
template<typename V6 >
Derived & operator= (const Eigen::MatrixBase< V6 > &v)
 
template<typename D2 >
Derived & operator= (const MotionBase< D2 > &other)
 
template<typename D2 >
Derived & operator= (const MotionDense< D2 > &other)
 
PlainReturnType plain () const
 
const MotionRefref () const
 
ToVectorConstReturnType toVector_impl () const
 
- Public Member Functions inherited from MotionDense< MotionRef< const Vector6ArgType > >
MotionPlain __div__ (const OtherScalar &alpha) const
 
MotionRef< const Vector6ArgType > & __mequ__ (const MotionDense< M1 > &v)
 
MotionPlain __minus__ (const MotionDense< M1 > &v) const
 
MotionPlain __mult__ (const OtherScalar &alpha) const
 
MotionPlain __opposite__ () const
 
MotionRef< const Vector6ArgType > & __pequ__ (const MotionDense< M1 > &v)
 
MotionPlain __plus__ (const MotionDense< M1 > &v) const
 
AngularType angular ()
 
ConstAngularType angular () const
 
void angular (const Eigen::MatrixBase< V3Like > &w)
 
MotionAlgebraAction< D, MotionRef< const Vector6ArgType > >::ReturnType cross_impl (const D &d) const
 
MotionRef< const Vector6ArgType > & derived ()
 
const MotionRef< const Vector6ArgType > & derived () const
 
void disp_impl (std::ostream &os) const
 
Scalar dot (const ForceBase< F1 > &phi) const
 
bool isApprox (const MotionDense< M2 > &m2, const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const
 
bool isApprox (const MotionRef< const Vector6ArgType > &other, const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const
 
bool isApprox_impl (const MotionDense< D2 > &m2, const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const
 
bool isEqual_impl (const MotionBase< D2 > &other) const
 
bool isEqual_impl (const MotionDense< D2 > &other) const
 
bool isZero (const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const
 
bool isZero_impl (const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const
 
LinearType linear ()
 
ConstLinearType linear () const
 
void linear (const Eigen::MatrixBase< V3Like > &v)
 
 MOTION_TYPEDEF_TPL (MotionRef< const Vector6ArgType >)
 
MotionPlain motionAction (const MotionDense< M1 > &v) const
 
void motionAction (const MotionDense< M1 > &v, MotionDense< M2 > &mout) const
 
MotionPlain operator+ (const MotionDense< M1 > &v) const
 
MotionRef< const Vector6ArgType > & operator+= (const MotionBase< M1 > &v)
 
MotionRef< const Vector6ArgType > & operator+= (const MotionDense< M1 > &v)
 
MotionPlain operator- () const
 
MotionPlain operator- (const MotionDense< M1 > &v) const
 
MotionRef< const Vector6ArgType > & operator-= (const MotionDense< M1 > &v)
 
MotionRef< const Vector6ArgType > & operator= (const Eigen::MatrixBase< V6 > &v)
 
MotionRef< const Vector6ArgType > & operator= (const MotionBase< D2 > &other)
 
MotionRef< const Vector6ArgType > & operator= (const MotionDense< D2 > &other)
 
MotionRefType ref ()
 
SE3GroupAction< MotionRef< const Vector6ArgType > >::ReturnType se3Action_impl (const SE3Tpl< S2, O2 > &m) const
 
void se3Action_impl (const SE3Tpl< S2, O2 > &m, MotionDense< D2 > &v) const
 
SE3GroupAction< MotionRef< const Vector6ArgType > >::ReturnType se3ActionInverse_impl (const SE3Tpl< S2, O2 > &m) const
 
void se3ActionInverse_impl (const SE3Tpl< S2, O2 > &m, MotionDense< D2 > &v) const
 
MotionRef< const Vector6ArgType > & setRandom ()
 
MotionRef< const Vector6ArgType > & setZero ()
 
ActionMatrixType toActionMatrix_impl () const
 
ActionMatrixType toDualActionMatrix_impl () const
 
HomogeneousMatrixType toHomogeneousMatrix_impl () const
 

Protected Attributes

DataRefType m_ref
 

Detailed Description

template<typename Vector6ArgType>
class pinocchio::MotionRef< const Vector6ArgType >

Definition at line 200 of file motion-ref.hpp.


The documentation for this class was generated from the following file: