pinocchio  3.3.0
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
motion-zero.hpp
1 //
2 // Copyright (c) 2015-2019 CNRS INRIA
3 // Copyright (c) 2015-2016 Wandercraft, 86 rue de Paris 91400 Orsay, France.
4 //
5 
6 #ifndef __pinocchio_spatial_motion_zero_hpp__
7 #define __pinocchio_spatial_motion_zero_hpp__
8 
9 namespace pinocchio
10 {
11 
12  template<typename Scalar, int Options>
13  struct SE3GroupAction<MotionZeroTpl<Scalar, Options>>
14  {
16  };
17 
18  template<typename Scalar, int Options, typename MotionDerived>
19  struct MotionAlgebraAction<MotionZeroTpl<Scalar, Options>, MotionDerived>
20  {
22  };
23 
24  template<typename _Scalar, int _Options>
25  struct traits<MotionZeroTpl<_Scalar, _Options>>
26  {
27  enum
28  {
29  Options = _Options,
30  LINEAR = 0,
31  ANGULAR = 3
32  };
33  typedef _Scalar Scalar;
34  typedef Eigen::Matrix<Scalar, 3, 1, Options> Vector3;
35  typedef Eigen::Matrix<Scalar, 6, 1, Options> Vector6;
36  typedef Eigen::Matrix<Scalar, 3, 3, Options> Matrix3;
37  typedef Eigen::Matrix<Scalar, 4, 4, Options> Matrix4;
38  typedef Eigen::Matrix<Scalar, 6, 6, Options> Matrix6;
39  typedef typename PINOCCHIO_EIGEN_REF_CONST_TYPE(Vector6) ToVectorConstReturnType;
40  typedef typename PINOCCHIO_EIGEN_REF_TYPE(Vector6) ToVectorReturnType;
41  typedef Matrix6 ActionMatrixType;
42  typedef Matrix4 HomogeneousMatrixType;
43  typedef Vector3 AngularType;
44  typedef const Vector3 ConstAngularType;
45  typedef Vector3 LinearType;
46  typedef const Vector3 ConstLinearType;
47  typedef Motion MotionPlain;
49 
50  }; // traits MotionZeroTpl
51 
52  template<typename Scalar, int Options>
53  struct MotionZeroTpl : public MotionBase<MotionZeroTpl<Scalar, Options>>
54  {
55  typedef typename traits<MotionZeroTpl>::MotionPlain MotionPlain;
56  typedef typename traits<MotionZeroTpl>::PlainReturnType PlainReturnType;
57 
58  static PlainReturnType plain()
59  {
60  return MotionPlain::Zero();
61  }
62 
63  template<typename D2>
64  static bool isEqual_impl(const MotionDense<D2> & other)
65  {
66  return other.linear().isZero(0) && other.angular().isZero(0);
67  }
68 
69  static bool isEqual_impl(const MotionZeroTpl &)
70  {
71  return true;
72  }
73 
74  template<typename D2>
75  static void addTo(const MotionBase<D2> &)
76  {
77  }
78 
79  template<typename D2>
80  static void setTo(MotionBase<D2> & other)
81  {
82  other.setZero();
83  }
84 
85  template<typename M1>
86  MotionZeroTpl motionAction(const MotionBase<M1> &) const
87  {
88  return MotionZeroTpl();
89  }
90 
91  template<typename S2, int O2, typename D2>
92  void se3Action_impl(const SE3Tpl<S2, O2> &, MotionDense<D2> & v) const
93  {
94  v.setZero();
95  }
96 
97  template<typename S2, int O2>
98  MotionZeroTpl se3Action_impl(const SE3Tpl<S2, O2> &) const
99  {
100  return MotionZeroTpl();
101  }
102 
103  template<typename S2, int O2, typename D2>
104  void se3ActionInverse_impl(const SE3Tpl<S2, O2> &, MotionDense<D2> & v) const
105  {
106  v.setZero();
107  }
108 
109  template<typename S2, int O2>
110  MotionZeroTpl se3ActionInverse_impl(const SE3Tpl<S2, O2> &) const
111  {
112  return MotionZeroTpl();
113  }
114 
115  }; // struct MotionZeroTpl
116 
117  template<typename M1, typename Scalar, int Options>
118  inline const M1 & operator+(const MotionBase<M1> & v, const MotionZeroTpl<Scalar, Options> &)
119  {
120  return v.derived();
121  }
122 
123  template<typename Scalar, int Options, typename M1>
124  inline const M1 & operator+(const MotionZeroTpl<Scalar, Options> &, const MotionBase<M1> & v)
125  {
126  return v.derived();
127  }
128 
129 } // namespace pinocchio
130 
131 #endif // ifndef __pinocchio_spatial_motion_zero_hpp__
Main pinocchio namespace.
Definition: treeview.dox:11
Return type of the ation of a Motion onto an object of type D.
Definition: motion.hpp:46
Common traits structure to fully define base classes for CRTP.
Definition: fwd.hpp:72