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| operator MotionPlain () const |
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| MOTION_TYPEDEF_TPL (BiasZero) |
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BiasZero & | derived () |
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const BiasZero & | derived () const |
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ConstAngularType | angular () const |
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AngularType | angular () |
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void | angular (const Eigen::MatrixBase< V3Like > &w) |
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ConstLinearType | linear () const |
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LinearType | linear () |
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void | linear (const Eigen::MatrixBase< V3Like > &v) |
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ToVectorConstReturnType | toVector () const |
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ToVectorReturnType | toVector () |
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| operator Vector6 () const |
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ActionMatrixType | toActionMatrix () const |
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ActionMatrixType | toDualActionMatrix () const |
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| operator Matrix6 () const |
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bool | operator== (const MotionBase< M2 > &other) const |
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bool | operator!= (const MotionBase< M2 > &other) const |
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MotionPlain | operator- () const |
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MotionPlain | operator- (const BiasZero &v) const |
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MotionPlain | operator+ (const BiasZero &v) const |
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BiasZero & | operator+= (const BiasZero &v) |
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BiasZero & | operator-= (const BiasZero &v) |
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MotionPlain | operator* (const OtherScalar &alpha) const |
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MotionPlain | operator/ (const OtherScalar &alpha) const |
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internal::MotionAlgebraAction< OtherSpatialType, BiasZero >::ReturnType | cross (const OtherSpatialType &d) const |
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bool | isApprox (const BiasZero &other, const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const |
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MotionPlain | se3Action (const SE3Tpl< S2, O2 > &m) const |
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MotionPlain | se3ActionInverse (const SE3Tpl< S2, O2 > &m) const |
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Scalar | dot (const Force &f) const |
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void | disp (std::ostream &os) const |
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template<typename D2 > |
static bool | isEqual_impl (const MotionDense< D2 > &other) |
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template<typename D2 > |
static void | addTo (const MotionDense< D2 > &) |
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Definition at line 47 of file motion-zero.hpp.
The documentation for this struct was generated from the following file: