hpp-fcl  1.4.4
HPP fork of FCL -- The Flexible Collision Library
loader.h
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37 
38 #ifndef HPP_FCL_MESH_LOADER_LOADER_H
39 #define HPP_FCL_MESH_LOADER_LOADER_H
40 
41 #include <boost/shared_ptr.hpp>
42 #include <hpp/fcl/fwd.hh>
43 #include <hpp/fcl/config.hh>
44 #include <hpp/fcl/data_types.h>
46 
47 namespace hpp
48 {
49 namespace fcl {
52  class MeshLoader
53  {
54  public:
55  virtual ~MeshLoader() {}
56 
57  virtual BVHModelPtr_t load (const std::string& filename,
58  const Vec3f& scale = Vec3f::Ones());
59 
62  virtual CollisionGeometryPtr_t loadOctree (const std::string& filename);
63 
64  MeshLoader (const NODE_TYPE& bvType = BV_OBBRSS) : bvType_ (bvType) {}
65 
66  private:
67  const NODE_TYPE bvType_;
68  };
69 
75  {
76  public:
77  virtual ~CachedMeshLoader() {}
78 
79  CachedMeshLoader (const NODE_TYPE& bvType = BV_OBBRSS) : MeshLoader (bvType) {}
80 
81  virtual BVHModelPtr_t load (const std::string& filename,
82  const Vec3f& scale);
83 
84  struct Key {
85  std::string filename;
87 
88  Key (const std::string& f, const Vec3f& s)
89  : filename (f), scale (s) {}
90 
91  bool operator< (const CachedMeshLoader::Key& b) const;
92  };
93  typedef std::map <Key, BVHModelPtr_t> Cache_t;
94 
95  const Cache_t cache () const { return cache_; }
96  private:
97  Cache_t cache_;
98  };
99 }
100 
101 } // namespace hpp
102 
103 #endif // FCL_MESH_LOADER_LOADER_H
std::map< Key, BVHModelPtr_t > Cache_t
Definition: loader.h:93
virtual ~MeshLoader()
Definition: loader.h:55
CachedMeshLoader(const NODE_TYPE &bvType=BV_OBBRSS)
Definition: loader.h:79
MeshLoader(const NODE_TYPE &bvType=BV_OBBRSS)
Definition: loader.h:64
Definition: collision_object.h:56
virtual BVHModelPtr_t load(const std::string &filename, const Vec3f &scale=Vec3f::Ones())
Main namespace.
Definition: AABB.h:43
virtual CollisionGeometryPtr_t loadOctree(const std::string &filename)
Definition: loader.h:84
boost::shared_ptr< CollisionGeometry > CollisionGeometryPtr_t
Definition: fwd.hh:47
Definition: loader.h:52
std::string filename
Definition: loader.h:85
virtual ~CachedMeshLoader()
Definition: loader.h:77
Key(const std::string &f, const Vec3f &s)
Definition: loader.h:88
const Cache_t cache() const
Definition: loader.h:95
boost::shared_ptr< BVHModelBase > BVHModelPtr_t
Definition: fwd.hh:55
NODE_TYPE
traversal node type: bounding volume (AABB, OBB, RSS, kIOS, OBBRSS, KDOP16, KDOP18, kDOP24), basic shape (box, sphere, capsule, cone, cylinder, convex, plane, triangle), and octree
Definition: collision_object.h:56
Eigen::Matrix< FCL_REAL, 3, 1 > Vec3f
Definition: data_types.h:73
Vec3f scale
Definition: loader.h:86
Definition: loader.h:74