Namespaces | |
details | |
internal | |
time | |
Namespace containing time datatypes and time operations. | |
tools | |
Classes | |
class | AABB |
A class describing the AABB collision structure, which is a box in 3D space determined by two diagonal points. More... | |
class | Box |
Center at zero point, axis aligned box. More... | |
class | BVFitter |
The class for the default algorithm fitting a bounding volume to a set of points. More... | |
class | BVFitter< AABB > |
Specification of BVFitter for AABB bounding volume. More... | |
class | BVFitter< kIOS > |
Specification of BVFitter for kIOS bounding volume. More... | |
class | BVFitter< OBB > |
Specification of BVFitter for OBB bounding volume. More... | |
class | BVFitter< OBBRSS > |
Specification of BVFitter for OBBRSS bounding volume. More... | |
class | BVFitter< RSS > |
Specification of BVFitter for RSS bounding volume. More... | |
class | BVFitterTpl |
The class for the default algorithm fitting a bounding volume to a set of points. More... | |
struct | BVHFrontNode |
Front list acceleration for collision Front list is a set of internal and leaf nodes in the BVTT hierarchy, where the traversal terminates while performing a query during a given time instance. More... | |
class | BVHModel |
A class describing the bounding hierarchy of a mesh model or a point cloud model (which is viewed as a degraded version of mesh) More... | |
class | BVHModelBase |
A base class describing the bounding hierarchy of a mesh model or a point cloud model (which is viewed as a degraded version of mesh) More... | |
struct | BVNode |
A class describing a bounding volume node. It includes the tree structure providing in BVNodeBase and also the geometry data provided in BV template parameter. More... | |
struct | BVNodeBase |
BVNodeBase encodes the tree structure for BVH. More... | |
class | BVSplitter |
A class describing the split rule that splits each BV node. More... | |
class | CachedMeshLoader |
Class for building polyhedron from files with cache mechanism. More... | |
class | Capsule |
Capsule It is \( { x \in \mathcal{R}^3, d(x, AB) < radius } \) where \( d(x, AB) \) is the distance between the point x and the capsule segment AB, with \( A = (0,0,-halfLength), B = (0,0,halfLength) \). More... | |
struct | CollisionFunctionMatrix |
collision matrix stores the functions for collision between different types of objects and provides a uniform call interface More... | |
class | CollisionGeometry |
The geometry for the object for collision or distance computation. More... | |
class | CollisionObject |
the object for collision or distance computation, contains the geometry and the transform information More... | |
struct | CollisionRequest |
request to the collision algorithm More... | |
struct | CollisionResult |
collision result More... | |
class | Cone |
Cone The base of the cone is at \( z = - halfLength \) and the top is at \( z = halfLength \). More... | |
struct | Contact |
Contact information returned by collision. More... | |
class | Convex |
Convex polytope. More... | |
class | ConvexBase |
Base for convex polytope. More... | |
class | Cylinder |
Cylinder along Z axis. More... | |
struct | DistanceFunctionMatrix |
distance matrix stores the functions for distance between different types of objects and provides a uniform call interface More... | |
struct | DistanceRequest |
request to the distance computation More... | |
struct | DistanceResult |
distance result More... | |
struct | GJKSolver |
collision and distance solver based on GJK algorithm implemented in fcl (rewritten the code from the GJK in bullet) More... | |
class | Halfspace |
Half Space: this is equivalent to the Plane in ODE. More... | |
class | KDOP |
KDOP class describes the KDOP collision structures. More... | |
class | kIOS |
A class describing the kIOS collision structure, which is a set of spheres. More... | |
class | MeshLoader |
Base class for building polyhedron from files. More... | |
class | OBB |
Oriented bounding box class. More... | |
class | OBBRSS |
Class merging the OBB and RSS, can handle collision and distance simultaneously. More... | |
class | OcTree |
Octree is one type of collision geometry which can encode uncertainty information in the sensor data. More... | |
class | Plane |
Infinite plane. More... | |
class | RSS |
A class for rectangle sphere-swept bounding volume. More... | |
class | ShapeBase |
Base class for all basic geometric shapes. More... | |
class | Sphere |
Center at zero point sphere. More... | |
class | Transform3f |
Simple transform class used locally by InterpMotion. More... | |
struct | TraversalTraitsCollision |
struct | TraversalTraitsDistance |
class | Triangle |
Triangle with 3 indices for points. More... | |
class | TriangleP |
Triangle stores the points instead of only indices of points. More... | |
Typedefs | |
typedef std::list< BVHFrontNode > | BVHFrontList |
BVH front list is a list of front nodes. More... | |
typedef double | FCL_REAL |
typedef boost::uint64_t | FCL_INT64 |
typedef boost::int64_t | FCL_UINT64 |
typedef boost::uint32_t | FCL_UINT32 |
typedef boost::int32_t | FCL_INT32 |
typedef Eigen::Matrix< FCL_REAL, 3, 1 > | Vec3f |
typedef Eigen::Matrix< FCL_REAL, 3, 3 > | Matrix3f |
typedef boost::shared_ptr< CollisionObject > | CollisionObjectPtr_t |
typedef boost::shared_ptr< const CollisionObject > | CollisionObjectConstPtr_t |
typedef boost::shared_ptr< CollisionGeometry > | CollisionGeometryPtr_t |
typedef boost::shared_ptr< const CollisionGeometry > | CollisionGeometryConstPtr_t |
typedef boost::shared_ptr< BVHModelBase > | BVHModelPtr_t |
typedef Eigen::Quaternion< FCL_REAL > | Quaternion3f |
Functions | |
static AABB | translate (const AABB &aabb, const Vec3f &t) |
translate the center of AABB by t More... | |
static AABB | rotate (const AABB &aabb, const Matrix3f &R) |
bool | overlap (const Matrix3f &R0, const Vec3f &T0, const AABB &b1, const AABB &b2) |
Check collision between two aabbs, b1 is in configuration (R0, T0) and b2 is in identity. More... | |
bool | overlap (const Matrix3f &R0, const Vec3f &T0, const AABB &b1, const AABB &b2, const CollisionRequest &request, FCL_REAL &sqrDistLowerBound) |
Check collision between two aabbs, b1 is in configuration (R0, T0) and b2 is in identity. More... | |
template<typename BV1 , typename BV2 > | |
static void | convertBV (const BV1 &bv1, const Transform3f &tf1, BV2 &bv2) |
Convert a bounding volume of type BV1 in configuration tf1 to bounding volume of type BV2 in identity configuration. More... | |
template<short N> | |
bool | overlap (const Matrix3f &, const Vec3f &, const KDOP< N > &, const KDOP< N > &) |
template<short N> | |
bool | overlap (const Matrix3f &, const Vec3f &, const KDOP< N > &, const KDOP< N > &, const CollisionRequest &, FCL_REAL &) |
template<short N> | |
KDOP< N > | translate (const KDOP< N > &bv, const Vec3f &t) |
translate the KDOP BV More... | |
kIOS | translate (const kIOS &bv, const Vec3f &t) |
Translate the kIOS BV. More... | |
bool | overlap (const Matrix3f &R0, const Vec3f &T0, const kIOS &b1, const kIOS &b2) |
Check collision between two kIOSs, b1 is in configuration (R0, T0) and b2 is in identity. More... | |
bool | overlap (const Matrix3f &R0, const Vec3f &T0, const kIOS &b1, const kIOS &b2, const CollisionRequest &request, FCL_REAL &sqrDistLowerBound) |
Check collision between two kIOSs, b1 is in configuration (R0, T0) and b2 is in identity. More... | |
FCL_REAL | distance (const Matrix3f &R0, const Vec3f &T0, const kIOS &b1, const kIOS &b2, Vec3f *P=NULL, Vec3f *Q=NULL) |
Approximate distance between two kIOS bounding volumes. More... | |
OBB | translate (const OBB &bv, const Vec3f &t) |
Translate the OBB bv. More... | |
bool | overlap (const Matrix3f &R0, const Vec3f &T0, const OBB &b1, const OBB &b2) |
Check collision between two obbs, b1 is in configuration (R0, T0) and b2 is in identity. More... | |
bool | overlap (const Matrix3f &R0, const Vec3f &T0, const OBB &b1, const OBB &b2, const CollisionRequest &request, FCL_REAL &sqrDistLowerBound) |
Check collision between two obbs, b1 is in configuration (R0, T0) and b2 is in identity. More... | |
bool | obbDisjoint (const Matrix3f &B, const Vec3f &T, const Vec3f &a, const Vec3f &b) |
Check collision between two boxes. More... | |
bool | overlap (const Matrix3f &R0, const Vec3f &T0, const OBBRSS &b1, const OBBRSS &b2) |
Check collision between two OBBRSS, b1 is in configuration (R0, T0) and b2 is in indentity. More... | |
bool | overlap (const Matrix3f &R0, const Vec3f &T0, const OBBRSS &b1, const OBBRSS &b2, const CollisionRequest &request, FCL_REAL &sqrDistLowerBound) |
Check collision between two OBBRSS. More... | |
FCL_REAL | distance (const Matrix3f &R0, const Vec3f &T0, const OBBRSS &b1, const OBBRSS &b2, Vec3f *P=NULL, Vec3f *Q=NULL) |
Computate distance between two OBBRSS, b1 is in configuation (R0, T0) and b2 is in indentity; P and Q, is not NULL, returns the nearest points. More... | |
FCL_REAL | distance (const Matrix3f &R0, const Vec3f &T0, const RSS &b1, const RSS &b2, Vec3f *P=NULL, Vec3f *Q=NULL) |
distance between two RSS bounding volumes P and Q (optional return values) are the closest points in the rectangles, not the RSS. More... | |
bool | overlap (const Matrix3f &R0, const Vec3f &T0, const RSS &b1, const RSS &b2) |
Check collision between two RSSs, b1 is in configuration (R0, T0) and b2 is in identity. More... | |
bool | overlap (const Matrix3f &R0, const Vec3f &T0, const RSS &b1, const RSS &b2, const CollisionRequest &request, FCL_REAL &sqrDistLowerBound) |
Check collision between two RSSs, b1 is in configuration (R0, T0) and b2 is in identity. More... | |
void | updateFrontList (BVHFrontList *front_list, int b1, int b2) |
Add new front node into the front list. More... | |
template<typename BV > | |
BVHModel< BV > * | BVHExtract (const BVHModel< BV > &model, const Transform3f &pose, const AABB &aabb) |
Extract the part of the BVHModel that is inside an AABB. More... | |
void | getCovariance (Vec3f *ps, Vec3f *ps2, Triangle *ts, unsigned int *indices, int n, Matrix3f &M) |
Compute the covariance matrix for a set or subset of points. if ts = null, then indices refer to points directly; otherwise refer to triangles. More... | |
void | getRadiusAndOriginAndRectangleSize (Vec3f *ps, Vec3f *ps2, Triangle *ts, unsigned int *indices, int n, const Matrix3f &axes, Vec3f &origin, FCL_REAL l[2], FCL_REAL &r) |
Compute the RSS bounding volume parameters: radius, rectangle size and the origin, given the BV axises. More... | |
void | getExtentAndCenter (Vec3f *ps, Vec3f *ps2, Triangle *ts, unsigned int *indices, int n, Matrix3f &axes, Vec3f ¢er, Vec3f &extent) |
Compute the bounding volume extent and center for a set or subset of points, given the BV axises. More... | |
void | circumCircleComputation (const Vec3f &a, const Vec3f &b, const Vec3f &c, Vec3f ¢er, FCL_REAL &radius) |
Compute the center and radius for a triangle's circumcircle. More... | |
FCL_REAL | maximumDistance (Vec3f *ps, Vec3f *ps2, Triangle *ts, unsigned int *indices, int n, const Vec3f &query) |
Compute the maximum distance from a given center point to a point cloud. More... | |
std::size_t | collide (const CollisionObject *o1, const CollisionObject *o2, const CollisionRequest &request, CollisionResult &result) |
Main collision interface: given two collision objects, and the requirements for contacts, including num of max contacts, whether perform exhaustive collision (i.e., returning returning all the contact points), whether return detailed contact information (i.e., normal, contact point, depth; otherwise only contact primitive id is returned), this function performs the collision between them. More... | |
std::size_t | collide (const CollisionGeometry *o1, const Transform3f &tf1, const CollisionGeometry *o2, const Transform3f &tf2, const CollisionRequest &request, CollisionResult &result) |
Main collision interface: given two collision objects, and the requirements for contacts, including num of max contacts, whether perform exhaustive collision (i.e., returning returning all the contact points), whether return detailed contact information (i.e., normal, contact point, depth; otherwise only contact primitive id is returned), this function performs the collision between them. More... | |
CollisionRequestFlag | operator~ (CollisionRequestFlag a) |
CollisionRequestFlag | operator| (CollisionRequestFlag a, CollisionRequestFlag b) |
CollisionRequestFlag | operator & (CollisionRequestFlag a, CollisionRequestFlag b) |
CollisionRequestFlag | operator^ (CollisionRequestFlag a, CollisionRequestFlag b) |
CollisionRequestFlag & | operator|= (CollisionRequestFlag &a, CollisionRequestFlag b) |
CollisionRequestFlag & | operator &= (CollisionRequestFlag &a, CollisionRequestFlag b) |
CollisionRequestFlag & | operator^= (CollisionRequestFlag &a, CollisionRequestFlag b) |
CollisionGeometry * | extract (const CollisionGeometry *model, const Transform3f &pose, const AABB &aabb) |
FCL_REAL | distance (const CollisionObject *o1, const CollisionObject *o2, const DistanceRequest &request, DistanceResult &result) |
Main distance interface: given two collision objects, and the requirements for contacts, including whether return the nearest points, this function performs the distance between them. More... | |
FCL_REAL | distance (const CollisionGeometry *o1, const Transform3f &tf1, const CollisionGeometry *o2, const Transform3f &tf2, const DistanceRequest &request, DistanceResult &result) |
Main distance interface: given two collision objects, and the requirements for contacts, including whether return the nearest points, this function performs the distance between them. More... | |
template<typename BV > | |
void | fit (Vec3f *ps, int n, BV &bv) |
Compute a bounding volume that fits a set of n points. More... | |
template<> | |
void | fit< OBB > (Vec3f *ps, int n, OBB &bv) |
template<> | |
void | fit< RSS > (Vec3f *ps, int n, RSS &bv) |
template<> | |
void | fit< kIOS > (Vec3f *ps, int n, kIOS &bv) |
template<> | |
void | fit< OBBRSS > (Vec3f *ps, int n, OBBRSS &bv) |
template<> | |
void | fit< AABB > (Vec3f *ps, int n, AABB &bv) |
template<typename Derived > | |
static Derived::Scalar | triple (const Eigen::MatrixBase< Derived > &x, const Eigen::MatrixBase< Derived > &y, const Eigen::MatrixBase< Derived > &z) |
template<typename Derived1 , typename Derived2 , typename Derived3 > | |
void | generateCoordinateSystem (const Eigen::MatrixBase< Derived1 > &_w, const Eigen::MatrixBase< Derived2 > &_u, const Eigen::MatrixBase< Derived3 > &_v) |
template<typename Derived , typename OtherDerived > | |
void | relativeTransform (const Eigen::MatrixBase< Derived > &R1, const Eigen::MatrixBase< OtherDerived > &t1, const Eigen::MatrixBase< Derived > &R2, const Eigen::MatrixBase< OtherDerived > &t2, const Eigen::MatrixBase< Derived > &R, const Eigen::MatrixBase< OtherDerived > &t) |
template<typename Derived , typename Vector > | |
void | eigen (const Eigen::MatrixBase< Derived > &m, typename Derived::Scalar dout[3], Vector *vout) |
compute the eigen vector and eigen vector of a matrix. dout is the eigen values, vout is the eigen vectors More... | |
template<typename Derived , typename OtherDerived > | |
bool | isEqual (const Eigen::MatrixBase< Derived > &lhs, const Eigen::MatrixBase< OtherDerived > &rhs, const FCL_REAL tol=std::numeric_limits< FCL_REAL >::epsilon() *100) |
static std::ostream & | operator<< (std::ostream &o, const Quaternion3f &q) |
template<typename Derived > | |
Quaternion3f | fromAxisAngle (const Eigen::MatrixBase< Derived > &axis, FCL_REAL angle) |
template<class BoundingVolume > | |
void | loadPolyhedronFromResource (const std::string &resource_path, const fcl::Vec3f &scale, const boost::shared_ptr< BVHModel< BoundingVolume > > &polyhedron) |
Read a mesh file and convert it to a polyhedral mesh. More... | |
static void | computeChildBV (const AABB &root_bv, unsigned int i, AABB &child_bv) |
compute the bounding volume of an octree node's i-th child More... | |
template<typename BV > | |
void | generateBVHModel (BVHModel< BV > &model, const Box &shape, const Transform3f &pose) |
Generate BVH model from box. More... | |
template<typename BV > | |
void | generateBVHModel (BVHModel< BV > &model, const Sphere &shape, const Transform3f &pose, unsigned int seg, unsigned int ring) |
Generate BVH model from sphere, given the number of segments along longitude and number of rings along latitude. More... | |
template<typename BV > | |
void | generateBVHModel (BVHModel< BV > &model, const Sphere &shape, const Transform3f &pose, unsigned int n_faces_for_unit_sphere) |
Generate BVH model from sphere The difference between generateBVHModel is that it gives the number of triangles faces N for a sphere with unit radius. More... | |
template<typename BV > | |
void | generateBVHModel (BVHModel< BV > &model, const Cylinder &shape, const Transform3f &pose, unsigned int tot, unsigned int h_num) |
Generate BVH model from cylinder, given the number of segments along circle and the number of segments along axis. More... | |
template<typename BV > | |
void | generateBVHModel (BVHModel< BV > &model, const Cylinder &shape, const Transform3f &pose, unsigned int tot_for_unit_cylinder) |
Generate BVH model from cylinder Difference from generateBVHModel: is that it gives the circle split number tot for a cylinder with unit radius. More... | |
template<typename BV > | |
void | generateBVHModel (BVHModel< BV > &model, const Cone &shape, const Transform3f &pose, unsigned int tot, unsigned int h_num) |
Generate BVH model from cone, given the number of segments along circle and the number of segments along axis. More... | |
template<typename BV > | |
void | generateBVHModel (BVHModel< BV > &model, const Cone &shape, const Transform3f &pose, unsigned int tot_for_unit_cone) |
Generate BVH model from cone Difference from generateBVHModel: is that it gives the circle split number tot for a cylinder with unit radius. More... | |
template<typename BV , typename S > | |
void | computeBV (const S &s, const Transform3f &tf, BV &bv) |
calculate a bounding volume for a shape in a specific configuration More... | |
template<> | |
void | computeBV< AABB, Box > (const Box &s, const Transform3f &tf, AABB &bv) |
template<> | |
void | computeBV< AABB, Sphere > (const Sphere &s, const Transform3f &tf, AABB &bv) |
template<> | |
void | computeBV< AABB, Capsule > (const Capsule &s, const Transform3f &tf, AABB &bv) |
template<> | |
void | computeBV< AABB, Cone > (const Cone &s, const Transform3f &tf, AABB &bv) |
template<> | |
void | computeBV< AABB, Cylinder > (const Cylinder &s, const Transform3f &tf, AABB &bv) |
template<> | |
void | computeBV< AABB, ConvexBase > (const ConvexBase &s, const Transform3f &tf, AABB &bv) |
template<> | |
void | computeBV< AABB, TriangleP > (const TriangleP &s, const Transform3f &tf, AABB &bv) |
template<> | |
void | computeBV< AABB, Halfspace > (const Halfspace &s, const Transform3f &tf, AABB &bv) |
template<> | |
void | computeBV< AABB, Plane > (const Plane &s, const Transform3f &tf, AABB &bv) |
template<> | |
void | computeBV< OBB, Box > (const Box &s, const Transform3f &tf, OBB &bv) |
template<> | |
void | computeBV< OBB, Sphere > (const Sphere &s, const Transform3f &tf, OBB &bv) |
template<> | |
void | computeBV< OBB, Capsule > (const Capsule &s, const Transform3f &tf, OBB &bv) |
template<> | |
void | computeBV< OBB, Cone > (const Cone &s, const Transform3f &tf, OBB &bv) |
template<> | |
void | computeBV< OBB, Cylinder > (const Cylinder &s, const Transform3f &tf, OBB &bv) |
template<> | |
void | computeBV< OBB, ConvexBase > (const ConvexBase &s, const Transform3f &tf, OBB &bv) |
template<> | |
void | computeBV< OBB, Halfspace > (const Halfspace &s, const Transform3f &tf, OBB &bv) |
template<> | |
void | computeBV< RSS, Halfspace > (const Halfspace &s, const Transform3f &tf, RSS &bv) |
template<> | |
void | computeBV< OBBRSS, Halfspace > (const Halfspace &s, const Transform3f &tf, OBBRSS &bv) |
template<> | |
void | computeBV< kIOS, Halfspace > (const Halfspace &s, const Transform3f &tf, kIOS &bv) |
template<> | |
void | computeBV< KDOP< 16 >, Halfspace > (const Halfspace &s, const Transform3f &tf, KDOP< 16 > &bv) |
template<> | |
void | computeBV< KDOP< 18 >, Halfspace > (const Halfspace &s, const Transform3f &tf, KDOP< 18 > &bv) |
template<> | |
void | computeBV< KDOP< 24 >, Halfspace > (const Halfspace &s, const Transform3f &tf, KDOP< 24 > &bv) |
template<> | |
void | computeBV< OBB, Plane > (const Plane &s, const Transform3f &tf, OBB &bv) |
template<> | |
void | computeBV< RSS, Plane > (const Plane &s, const Transform3f &tf, RSS &bv) |
template<> | |
void | computeBV< OBBRSS, Plane > (const Plane &s, const Transform3f &tf, OBBRSS &bv) |
template<> | |
void | computeBV< kIOS, Plane > (const Plane &s, const Transform3f &tf, kIOS &bv) |
template<> | |
void | computeBV< KDOP< 16 >, Plane > (const Plane &s, const Transform3f &tf, KDOP< 16 > &bv) |
template<> | |
void | computeBV< KDOP< 18 >, Plane > (const Plane &s, const Transform3f &tf, KDOP< 18 > &bv) |
template<> | |
void | computeBV< KDOP< 24 >, Plane > (const Plane &s, const Transform3f &tf, KDOP< 24 > &bv) |
void | constructBox (const AABB &bv, Box &box, Transform3f &tf) |
construct a box shape (with a configuration) from a given bounding volume More... | |
void | constructBox (const OBB &bv, Box &box, Transform3f &tf) |
void | constructBox (const OBBRSS &bv, Box &box, Transform3f &tf) |
void | constructBox (const kIOS &bv, Box &box, Transform3f &tf) |
void | constructBox (const RSS &bv, Box &box, Transform3f &tf) |
void | constructBox (const KDOP< 16 > &bv, Box &box, Transform3f &tf) |
void | constructBox (const KDOP< 18 > &bv, Box &box, Transform3f &tf) |
void | constructBox (const KDOP< 24 > &bv, Box &box, Transform3f &tf) |
void | constructBox (const AABB &bv, const Transform3f &tf_bv, Box &box, Transform3f &tf) |
void | constructBox (const OBB &bv, const Transform3f &tf_bv, Box &box, Transform3f &tf) |
void | constructBox (const OBBRSS &bv, const Transform3f &tf_bv, Box &box, Transform3f &tf) |
void | constructBox (const kIOS &bv, const Transform3f &tf_bv, Box &box, Transform3f &tf) |
void | constructBox (const RSS &bv, const Transform3f &tf_bv, Box &box, Transform3f &tf) |
void | constructBox (const KDOP< 16 > &bv, const Transform3f &tf_bv, Box &box, Transform3f &tf) |
void | constructBox (const KDOP< 18 > &bv, const Transform3f &tf_bv, Box &box, Transform3f &tf) |
void | constructBox (const KDOP< 24 > &bv, const Transform3f &tf_bv, Box &box, Transform3f &tf) |
Halfspace | transform (const Halfspace &a, const Transform3f &tf) |
Plane | transform (const Plane &a, const Transform3f &tf) |
bool | obbDisjointAndLowerBoundDistance (const Matrix3f &B, const Vec3f &T, const Vec3f &a, const Vec3f &b, const CollisionRequest &request, FCL_REAL &squaredLowerBoundDistance) |
Variables | |
const int | GST_INDEP = 0 |
typedef std::list<BVHFrontNode> hpp::fcl::BVHFrontList |
BVH front list is a list of front nodes.
typedef boost::shared_ptr<BVHModelBase> hpp::fcl::BVHModelPtr_t |
typedef boost::shared_ptr<const CollisionGeometry> hpp::fcl::CollisionGeometryConstPtr_t |
typedef boost::shared_ptr<CollisionGeometry> hpp::fcl::CollisionGeometryPtr_t |
typedef boost::shared_ptr< const CollisionObject> hpp::fcl::CollisionObjectConstPtr_t |
typedef boost::shared_ptr<CollisionObject> hpp::fcl::CollisionObjectPtr_t |
typedef boost::int32_t hpp::fcl::FCL_INT32 |
typedef boost::uint64_t hpp::fcl::FCL_INT64 |
typedef double hpp::fcl::FCL_REAL |
typedef boost::uint32_t hpp::fcl::FCL_UINT32 |
typedef boost::int64_t hpp::fcl::FCL_UINT64 |
typedef Eigen::Matrix<FCL_REAL, 3, 3> hpp::fcl::Matrix3f |
typedef Eigen::Quaternion<FCL_REAL> hpp::fcl::Quaternion3f |
typedef Eigen::Matrix<FCL_REAL, 3, 1> hpp::fcl::Vec3f |
States for BVH construction empty->begun->processed ->replace_begun->processed -> ......
| |-> update_begun -> updated -> .....
Error code for BVH.
flag declaration for specifying required params in CollisionResult
Enumerator | |
---|---|
CONTACT | |
DISTANCE_LOWER_BOUND | |
NO_REQUEST |
enum hpp::fcl::NODE_TYPE |
traversal node type: bounding volume (AABB, OBB, RSS, kIOS, OBBRSS, KDOP16, KDOP18, kDOP24), basic shape (box, sphere, capsule, cone, cylinder, convex, plane, triangle), and octree
BVHModel<BV>* hpp::fcl::BVHExtract | ( | const BVHModel< BV > & | model, |
const Transform3f & | pose, | ||
const AABB & | aabb | ||
) |
void hpp::fcl::circumCircleComputation | ( | const Vec3f & | a, |
const Vec3f & | b, | ||
const Vec3f & | c, | ||
Vec3f & | center, | ||
FCL_REAL & | radius | ||
) |
Compute the center and radius for a triangle's circumcircle.
std::size_t hpp::fcl::collide | ( | const CollisionObject * | o1, |
const CollisionObject * | o2, | ||
const CollisionRequest & | request, | ||
CollisionResult & | result | ||
) |
Main collision interface: given two collision objects, and the requirements for contacts, including num of max contacts, whether perform exhaustive collision (i.e., returning returning all the contact points), whether return detailed contact information (i.e., normal, contact point, depth; otherwise only contact primitive id is returned), this function performs the collision between them.
Return value is the number of contacts generated between the two objects.
std::size_t hpp::fcl::collide | ( | const CollisionGeometry * | o1, |
const Transform3f & | tf1, | ||
const CollisionGeometry * | o2, | ||
const Transform3f & | tf2, | ||
const CollisionRequest & | request, | ||
CollisionResult & | result | ||
) |
Main collision interface: given two collision objects, and the requirements for contacts, including num of max contacts, whether perform exhaustive collision (i.e., returning returning all the contact points), whether return detailed contact information (i.e., normal, contact point, depth; otherwise only contact primitive id is returned), this function performs the collision between them.
Return value is the number of contacts generated between the two objects.
void hpp::fcl::computeBV | ( | const S & | s, |
const Transform3f & | tf, | ||
BV & | bv | ||
) |
calculate a bounding volume for a shape in a specific configuration
References computeBV< AABB, Box >(), computeBV< AABB, Capsule >(), computeBV< AABB, Cone >(), computeBV< AABB, ConvexBase >(), computeBV< AABB, Cylinder >(), computeBV< AABB, Halfspace >(), computeBV< AABB, Plane >(), computeBV< AABB, Sphere >(), computeBV< AABB, TriangleP >(), computeBV< kIOS, Halfspace >(), computeBV< kIOS, Plane >(), computeBV< OBB, Box >(), computeBV< OBB, Capsule >(), computeBV< OBB, Cone >(), computeBV< OBB, ConvexBase >(), computeBV< OBB, Cylinder >(), computeBV< OBB, Halfspace >(), computeBV< OBB, Plane >(), computeBV< OBB, Sphere >(), computeBV< OBBRSS, Halfspace >(), computeBV< OBBRSS, Plane >(), computeBV< RSS, Halfspace >(), computeBV< RSS, Plane >(), constructBox(), fit(), and transform().
Referenced by initialize(), and details::setupShapeMeshDistanceOrientedNode().
void hpp::fcl::computeBV< AABB, Box > | ( | const Box & | s, |
const Transform3f & | tf, | ||
AABB & | bv | ||
) |
Referenced by computeBV().
void hpp::fcl::computeBV< AABB, Capsule > | ( | const Capsule & | s, |
const Transform3f & | tf, | ||
AABB & | bv | ||
) |
Referenced by computeBV().
void hpp::fcl::computeBV< AABB, Cone > | ( | const Cone & | s, |
const Transform3f & | tf, | ||
AABB & | bv | ||
) |
Referenced by computeBV().
void hpp::fcl::computeBV< AABB, ConvexBase > | ( | const ConvexBase & | s, |
const Transform3f & | tf, | ||
AABB & | bv | ||
) |
Referenced by computeBV().
void hpp::fcl::computeBV< AABB, Cylinder > | ( | const Cylinder & | s, |
const Transform3f & | tf, | ||
AABB & | bv | ||
) |
Referenced by computeBV().
void hpp::fcl::computeBV< AABB, Halfspace > | ( | const Halfspace & | s, |
const Transform3f & | tf, | ||
AABB & | bv | ||
) |
Referenced by computeBV().
void hpp::fcl::computeBV< AABB, Plane > | ( | const Plane & | s, |
const Transform3f & | tf, | ||
AABB & | bv | ||
) |
Referenced by computeBV().
void hpp::fcl::computeBV< AABB, Sphere > | ( | const Sphere & | s, |
const Transform3f & | tf, | ||
AABB & | bv | ||
) |
Referenced by computeBV().
void hpp::fcl::computeBV< AABB, TriangleP > | ( | const TriangleP & | s, |
const Transform3f & | tf, | ||
AABB & | bv | ||
) |
Referenced by computeBV().
void hpp::fcl::computeBV< KDOP< 16 >, Halfspace > | ( | const Halfspace & | s, |
const Transform3f & | tf, | ||
KDOP< 16 > & | bv | ||
) |
void hpp::fcl::computeBV< KDOP< 16 >, Plane > | ( | const Plane & | s, |
const Transform3f & | tf, | ||
KDOP< 16 > & | bv | ||
) |
void hpp::fcl::computeBV< KDOP< 18 >, Halfspace > | ( | const Halfspace & | s, |
const Transform3f & | tf, | ||
KDOP< 18 > & | bv | ||
) |
void hpp::fcl::computeBV< KDOP< 18 >, Plane > | ( | const Plane & | s, |
const Transform3f & | tf, | ||
KDOP< 18 > & | bv | ||
) |
void hpp::fcl::computeBV< KDOP< 24 >, Halfspace > | ( | const Halfspace & | s, |
const Transform3f & | tf, | ||
KDOP< 24 > & | bv | ||
) |
void hpp::fcl::computeBV< KDOP< 24 >, Plane > | ( | const Plane & | s, |
const Transform3f & | tf, | ||
KDOP< 24 > & | bv | ||
) |
void hpp::fcl::computeBV< kIOS, Halfspace > | ( | const Halfspace & | s, |
const Transform3f & | tf, | ||
kIOS & | bv | ||
) |
Referenced by computeBV().
void hpp::fcl::computeBV< kIOS, Plane > | ( | const Plane & | s, |
const Transform3f & | tf, | ||
kIOS & | bv | ||
) |
Referenced by computeBV().
void hpp::fcl::computeBV< OBB, Box > | ( | const Box & | s, |
const Transform3f & | tf, | ||
OBB & | bv | ||
) |
Referenced by computeBV().
void hpp::fcl::computeBV< OBB, Capsule > | ( | const Capsule & | s, |
const Transform3f & | tf, | ||
OBB & | bv | ||
) |
Referenced by computeBV().
void hpp::fcl::computeBV< OBB, Cone > | ( | const Cone & | s, |
const Transform3f & | tf, | ||
OBB & | bv | ||
) |
Referenced by computeBV().
void hpp::fcl::computeBV< OBB, ConvexBase > | ( | const ConvexBase & | s, |
const Transform3f & | tf, | ||
OBB & | bv | ||
) |
Referenced by computeBV().
void hpp::fcl::computeBV< OBB, Cylinder > | ( | const Cylinder & | s, |
const Transform3f & | tf, | ||
OBB & | bv | ||
) |
Referenced by computeBV().
void hpp::fcl::computeBV< OBB, Halfspace > | ( | const Halfspace & | s, |
const Transform3f & | tf, | ||
OBB & | bv | ||
) |
Referenced by computeBV().
void hpp::fcl::computeBV< OBB, Plane > | ( | const Plane & | s, |
const Transform3f & | tf, | ||
OBB & | bv | ||
) |
Referenced by computeBV().
void hpp::fcl::computeBV< OBB, Sphere > | ( | const Sphere & | s, |
const Transform3f & | tf, | ||
OBB & | bv | ||
) |
Referenced by computeBV().
void hpp::fcl::computeBV< OBBRSS, Halfspace > | ( | const Halfspace & | s, |
const Transform3f & | tf, | ||
OBBRSS & | bv | ||
) |
Referenced by computeBV().
void hpp::fcl::computeBV< OBBRSS, Plane > | ( | const Plane & | s, |
const Transform3f & | tf, | ||
OBBRSS & | bv | ||
) |
Referenced by computeBV().
void hpp::fcl::computeBV< RSS, Halfspace > | ( | const Halfspace & | s, |
const Transform3f & | tf, | ||
RSS & | bv | ||
) |
Referenced by computeBV().
void hpp::fcl::computeBV< RSS, Plane > | ( | const Plane & | s, |
const Transform3f & | tf, | ||
RSS & | bv | ||
) |
Referenced by computeBV().
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inlinestatic |
compute the bounding volume of an octree node's i-th child
References hpp::fcl::AABB::max_, and hpp::fcl::AABB::min_.
void hpp::fcl::constructBox | ( | const AABB & | bv, |
Box & | box, | ||
Transform3f & | tf | ||
) |
construct a box shape (with a configuration) from a given bounding volume
Referenced by computeBV().
void hpp::fcl::constructBox | ( | const OBB & | bv, |
Box & | box, | ||
Transform3f & | tf | ||
) |
void hpp::fcl::constructBox | ( | const OBBRSS & | bv, |
Box & | box, | ||
Transform3f & | tf | ||
) |
void hpp::fcl::constructBox | ( | const kIOS & | bv, |
Box & | box, | ||
Transform3f & | tf | ||
) |
void hpp::fcl::constructBox | ( | const RSS & | bv, |
Box & | box, | ||
Transform3f & | tf | ||
) |
void hpp::fcl::constructBox | ( | const KDOP< 16 > & | bv, |
Box & | box, | ||
Transform3f & | tf | ||
) |
void hpp::fcl::constructBox | ( | const KDOP< 18 > & | bv, |
Box & | box, | ||
Transform3f & | tf | ||
) |
void hpp::fcl::constructBox | ( | const KDOP< 24 > & | bv, |
Box & | box, | ||
Transform3f & | tf | ||
) |
void hpp::fcl::constructBox | ( | const AABB & | bv, |
const Transform3f & | tf_bv, | ||
Box & | box, | ||
Transform3f & | tf | ||
) |
void hpp::fcl::constructBox | ( | const OBB & | bv, |
const Transform3f & | tf_bv, | ||
Box & | box, | ||
Transform3f & | tf | ||
) |
void hpp::fcl::constructBox | ( | const OBBRSS & | bv, |
const Transform3f & | tf_bv, | ||
Box & | box, | ||
Transform3f & | tf | ||
) |
void hpp::fcl::constructBox | ( | const kIOS & | bv, |
const Transform3f & | tf_bv, | ||
Box & | box, | ||
Transform3f & | tf | ||
) |
void hpp::fcl::constructBox | ( | const RSS & | bv, |
const Transform3f & | tf_bv, | ||
Box & | box, | ||
Transform3f & | tf | ||
) |
void hpp::fcl::constructBox | ( | const KDOP< 16 > & | bv, |
const Transform3f & | tf_bv, | ||
Box & | box, | ||
Transform3f & | tf | ||
) |
void hpp::fcl::constructBox | ( | const KDOP< 18 > & | bv, |
const Transform3f & | tf_bv, | ||
Box & | box, | ||
Transform3f & | tf | ||
) |
void hpp::fcl::constructBox | ( | const KDOP< 24 > & | bv, |
const Transform3f & | tf_bv, | ||
Box & | box, | ||
Transform3f & | tf | ||
) |
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inlinestatic |
Convert a bounding volume of type BV1 in configuration tf1 to bounding volume of type BV2 in identity configuration.
FCL_REAL hpp::fcl::distance | ( | const CollisionObject * | o1, |
const CollisionObject * | o2, | ||
const DistanceRequest & | request, | ||
DistanceResult & | result | ||
) |
Main distance interface: given two collision objects, and the requirements for contacts, including whether return the nearest points, this function performs the distance between them.
Return value is the minimum distance generated between the two objects.
FCL_REAL hpp::fcl::distance | ( | const CollisionGeometry * | o1, |
const Transform3f & | tf1, | ||
const CollisionGeometry * | o2, | ||
const Transform3f & | tf2, | ||
const DistanceRequest & | request, | ||
DistanceResult & | result | ||
) |
Main distance interface: given two collision objects, and the requirements for contacts, including whether return the nearest points, this function performs the distance between them.
Return value is the minimum distance generated between the two objects.
void hpp::fcl::eigen | ( | const Eigen::MatrixBase< Derived > & | m, |
typename Derived::Scalar | dout[3], | ||
Vector * | vout | ||
) |
compute the eigen vector and eigen vector of a matrix. dout is the eigen values, vout is the eigen vectors
CollisionGeometry* hpp::fcl::extract | ( | const CollisionGeometry * | model, |
const Transform3f & | pose, | ||
const AABB & | aabb | ||
) |
void hpp::fcl::fit | ( | Vec3f * | ps, |
int | n, | ||
BV & | bv | ||
) |
Compute a bounding volume that fits a set of n points.
References fit< AABB >(), fit< kIOS >(), fit< OBB >(), fit< OBBRSS >(), and fit< RSS >().
Referenced by computeBV().
void hpp::fcl::fit< AABB > | ( | Vec3f * | ps, |
int | n, | ||
AABB & | bv | ||
) |
Referenced by fit().
void hpp::fcl::fit< kIOS > | ( | Vec3f * | ps, |
int | n, | ||
kIOS & | bv | ||
) |
Referenced by fit().
void hpp::fcl::fit< OBB > | ( | Vec3f * | ps, |
int | n, | ||
OBB & | bv | ||
) |
Referenced by fit().
void hpp::fcl::fit< OBBRSS > | ( | Vec3f * | ps, |
int | n, | ||
OBBRSS & | bv | ||
) |
Referenced by fit().
void hpp::fcl::fit< RSS > | ( | Vec3f * | ps, |
int | n, | ||
RSS & | bv | ||
) |
Referenced by fit().
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inline |
void hpp::fcl::generateBVHModel | ( | BVHModel< BV > & | model, |
const Box & | shape, | ||
const Transform3f & | pose | ||
) |
Generate BVH model from box.
References hpp::fcl::BVHModelBase::addSubModel(), hpp::fcl::BVHModelBase::beginModel(), hpp::fcl::BVHModelBase::computeLocalAABB(), hpp::fcl::BVHModelBase::endModel(), hpp::fcl::Box::halfSide, and hpp::fcl::Transform3f::transform().
Referenced by generateBVHModel().
void hpp::fcl::generateBVHModel | ( | BVHModel< BV > & | model, |
const Sphere & | shape, | ||
const Transform3f & | pose, | ||
unsigned int | seg, | ||
unsigned int | ring | ||
) |
Generate BVH model from sphere, given the number of segments along longitude and number of rings along latitude.
References hpp::fcl::BVHModelBase::addSubModel(), hpp::fcl::BVHModelBase::beginModel(), hpp::fcl::BVHModelBase::computeLocalAABB(), hpp::fcl::BVHModelBase::endModel(), hpp::fcl::Sphere::radius, and hpp::fcl::Transform3f::transform().
void hpp::fcl::generateBVHModel | ( | BVHModel< BV > & | model, |
const Sphere & | shape, | ||
const Transform3f & | pose, | ||
unsigned int | n_faces_for_unit_sphere | ||
) |
Generate BVH model from sphere The difference between generateBVHModel is that it gives the number of triangles faces N for a sphere with unit radius.
For sphere of radius r, then the number of triangles is r * r * N so that the area represented by a single triangle is approximately the same.s
References generateBVHModel(), and hpp::fcl::Sphere::radius.
void hpp::fcl::generateBVHModel | ( | BVHModel< BV > & | model, |
const Cylinder & | shape, | ||
const Transform3f & | pose, | ||
unsigned int | tot, | ||
unsigned int | h_num | ||
) |
Generate BVH model from cylinder, given the number of segments along circle and the number of segments along axis.
References hpp::fcl::BVHModelBase::addSubModel(), hpp::fcl::BVHModelBase::beginModel(), hpp::fcl::BVHModelBase::computeLocalAABB(), hpp::fcl::BVHModelBase::endModel(), hpp::fcl::Cylinder::halfLength, hpp::fcl::Cylinder::radius, and hpp::fcl::Transform3f::transform().
void hpp::fcl::generateBVHModel | ( | BVHModel< BV > & | model, |
const Cylinder & | shape, | ||
const Transform3f & | pose, | ||
unsigned int | tot_for_unit_cylinder | ||
) |
Generate BVH model from cylinder Difference from generateBVHModel: is that it gives the circle split number tot for a cylinder with unit radius.
For cylinder with larger radius, the number of circle split number is r * tot.
References generateBVHModel(), hpp::fcl::Cylinder::halfLength, and hpp::fcl::Cylinder::radius.
void hpp::fcl::generateBVHModel | ( | BVHModel< BV > & | model, |
const Cone & | shape, | ||
const Transform3f & | pose, | ||
unsigned int | tot, | ||
unsigned int | h_num | ||
) |
Generate BVH model from cone, given the number of segments along circle and the number of segments along axis.
References hpp::fcl::BVHModelBase::addSubModel(), hpp::fcl::BVHModelBase::beginModel(), hpp::fcl::BVHModelBase::computeLocalAABB(), hpp::fcl::BVHModelBase::endModel(), hpp::fcl::Cone::halfLength, hpp::fcl::Cone::radius, and hpp::fcl::Transform3f::transform().
void hpp::fcl::generateBVHModel | ( | BVHModel< BV > & | model, |
const Cone & | shape, | ||
const Transform3f & | pose, | ||
unsigned int | tot_for_unit_cone | ||
) |
Generate BVH model from cone Difference from generateBVHModel: is that it gives the circle split number tot for a cylinder with unit radius.
For cone with larger radius, the number of circle split number is r * tot.
References generateBVHModel(), hpp::fcl::Cone::halfLength, and hpp::fcl::Cone::radius.
void hpp::fcl::generateCoordinateSystem | ( | const Eigen::MatrixBase< Derived1 > & | _w, |
const Eigen::MatrixBase< Derived2 > & | _u, | ||
const Eigen::MatrixBase< Derived3 > & | _v | ||
) |
void hpp::fcl::getCovariance | ( | Vec3f * | ps, |
Vec3f * | ps2, | ||
Triangle * | ts, | ||
unsigned int * | indices, | ||
int | n, | ||
Matrix3f & | M | ||
) |
Compute the covariance matrix for a set or subset of points. if ts = null, then indices refer to points directly; otherwise refer to triangles.
void hpp::fcl::getExtentAndCenter | ( | Vec3f * | ps, |
Vec3f * | ps2, | ||
Triangle * | ts, | ||
unsigned int * | indices, | ||
int | n, | ||
Matrix3f & | axes, | ||
Vec3f & | center, | ||
Vec3f & | extent | ||
) |
Compute the bounding volume extent and center for a set or subset of points, given the BV axises.
void hpp::fcl::getRadiusAndOriginAndRectangleSize | ( | Vec3f * | ps, |
Vec3f * | ps2, | ||
Triangle * | ts, | ||
unsigned int * | indices, | ||
int | n, | ||
const Matrix3f & | axes, | ||
Vec3f & | origin, | ||
FCL_REAL | l[2], | ||
FCL_REAL & | r | ||
) |
Compute the RSS bounding volume parameters: radius, rectangle size and the origin, given the BV axises.
bool hpp::fcl::isEqual | ( | const Eigen::MatrixBase< Derived > & | lhs, |
const Eigen::MatrixBase< OtherDerived > & | rhs, | ||
const FCL_REAL | tol = std::numeric_limits<FCL_REAL>::epsilon()*100 |
||
) |
|
inline |
Read a mesh file and convert it to a polyhedral mesh.
[in] | resource_path | Path to the ressource mesh file to be read |
[in] | scale | Scale to apply when reading the ressource |
[out] | polyhedron | The resulted polyhedron |
References hpp::fcl::internal::Loader::load(), hpp::fcl::internal::meshFromAssimpScene(), and hpp::fcl::internal::Loader::scene.
FCL_REAL hpp::fcl::maximumDistance | ( | Vec3f * | ps, |
Vec3f * | ps2, | ||
Triangle * | ts, | ||
unsigned int * | indices, | ||
int | n, | ||
const Vec3f & | query | ||
) |
Compute the maximum distance from a given center point to a point cloud.
bool hpp::fcl::obbDisjointAndLowerBoundDistance | ( | const Matrix3f & | B, |
const Vec3f & | T, | ||
const Vec3f & | a, | ||
const Vec3f & | b, | ||
const CollisionRequest & | request, | ||
FCL_REAL & | squaredLowerBoundDistance | ||
) |
|
inline |
|
inline |
|
inlinestatic |
|
inline |
|
inline |
|
inline |
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inline |
|
inline |
void hpp::fcl::relativeTransform | ( | const Eigen::MatrixBase< Derived > & | R1, |
const Eigen::MatrixBase< OtherDerived > & | t1, | ||
const Eigen::MatrixBase< Derived > & | R2, | ||
const Eigen::MatrixBase< OtherDerived > & | t2, | ||
const Eigen::MatrixBase< Derived > & | R, | ||
const Eigen::MatrixBase< OtherDerived > & | t | ||
) |
Referenced by initialize().
Halfspace hpp::fcl::transform | ( | const Halfspace & | a, |
const Transform3f & | tf | ||
) |
Referenced by hpp::fcl::details::boxHalfspaceIntersect(), hpp::fcl::details::boxPlaneIntersect(), hpp::fcl::details::capsuleHalfspaceIntersect(), hpp::fcl::details::capsulePlaneIntersect(), computeBV(), hpp::fcl::details::coneHalfspaceIntersect(), hpp::fcl::details::conePlaneIntersect(), hpp::fcl::details::convexHalfspaceIntersect(), hpp::fcl::details::convexPlaneIntersect(), hpp::fcl::details::cylinderHalfspaceIntersect(), hpp::fcl::details::cylinderPlaneIntersect(), hpp::fcl::details::halfspaceIntersect(), hpp::fcl::details::halfspaceTriangleIntersect(), hpp::fcl::details::planeHalfspaceIntersect(), hpp::fcl::details::planeIntersect(), hpp::fcl::details::planeTriangleIntersect(), hpp::fcl::details::sphereHalfspaceIntersect(), and hpp::fcl::details::spherePlaneIntersect().
Plane hpp::fcl::transform | ( | const Plane & | a, |
const Transform3f & | tf | ||
) |
|
inlinestatic |
|
inline |
Add new front node into the front list.
References hpp::fcl::BVHFrontNode::BVHFrontNode().
const int hpp::fcl::GST_INDEP = 0 |