pinocchio  3.3.0
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
spatial-axis.hpp
1 //
2 // Copyright (c) 2017-2019 CNRS INRIA
3 //
4 
5 #ifndef __pinocchio_spatial_axis_hpp__
6 #define __pinocchio_spatial_axis_hpp__
7 
8 #include "pinocchio/spatial/fwd.hpp"
9 #include "pinocchio/spatial/cartesian-axis.hpp"
10 #include "pinocchio/spatial/motion.hpp"
11 #include "pinocchio/spatial/force.hpp"
12 
13 namespace pinocchio
14 {
15  template<int axis>
16  struct SpatialAxis;
17 
18  template<int axis, typename MotionDerived>
19  struct MotionAlgebraAction<SpatialAxis<axis>, MotionDerived>
20  {
21  typedef typename MotionDerived::MotionPlain ReturnType;
22  };
23 
24  template<int _axis>
25  struct SpatialAxis //: MotionBase< SpatialAxis<_axis> >
26  {
27  enum
28  {
29  axis = _axis,
30  dim = 6
31  };
33 
34  enum
35  {
36  LINEAR = 0,
37  ANGULAR = 3
38  };
39 
40  template<typename Derived1, typename Derived2>
41  inline static void cross(const MotionDense<Derived1> & min, const MotionDense<Derived2> & mout);
42 
43  template<typename Derived>
44  static typename traits<Derived>::MotionPlain cross(const MotionDense<Derived> & min)
45  {
47  cross(min, res);
48  return res;
49  }
50 
51  template<typename Derived1, typename Derived2>
52  inline static void cross(const ForceDense<Derived1> & fin, const ForceDense<Derived2> & fout);
53 
54  template<typename Derived>
55  static typename traits<Derived>::ForcePlain cross(const ForceDense<Derived> & fin)
56  {
57  typename ForceDense<Derived>::ForcePlain fout;
58  cross(fin, fout);
59  return fout;
60  }
61 
62  template<typename Scalar>
63  MotionTpl<Scalar> operator*(const Scalar & s) const
64  {
65  typedef MotionTpl<Scalar> ReturnType;
66  ReturnType res;
67  for (Eigen::DenseIndex i = 0; i < dim; ++i)
68  res.toVector()[i] = i == axis ? s : Scalar(0);
69 
70  return res;
71  }
72 
73  template<typename Scalar>
74  friend inline MotionTpl<Scalar> operator*(const Scalar & s, const SpatialAxis &)
75  {
76  return SpatialAxis() * s;
77  }
78 
79  template<typename Derived>
80  friend Derived & operator<<(MotionDense<Derived> & min, const SpatialAxis &)
81  {
82  typedef typename traits<Derived>::Scalar Scalar;
83  min.setZero();
84  min.toVector()[axis] = Scalar(1);
85  return min.derived();
86  }
87 
88  template<typename MotionDerived>
89  typename MotionDerived::MotionPlain motionAction(const MotionDense<MotionDerived> & m) const
90  {
91  typename MotionDerived::MotionPlain res;
92  if ((LINEAR == 0 && axis < 3) || (LINEAR == 3 && axis >= 3))
93  {
94  res.angular().setZero();
95  CartesianAxis3::cross(-m.angular(), res.linear());
96  }
97  else
98  {
99  CartesianAxis3::cross(-m.linear(), res.linear());
100  CartesianAxis3::cross(-m.angular(), res.angular());
101  }
102 
103  return res;
104  }
105 
106  }; // struct SpatialAxis
107 
108  template<int axis>
109  template<typename Derived1, typename Derived2>
110  inline void
112  {
113  Derived2 & mout_ = PINOCCHIO_EIGEN_CONST_CAST(Derived2, mout);
114 
115  if ((LINEAR == 0 && axis < 3) || (LINEAR == 3 && axis >= 3))
116  {
117  mout_.angular().setZero();
118  CartesianAxis3::cross(min.angular(), mout_.linear());
119  }
120  else
121  {
122  CartesianAxis3::cross(min.linear(), mout_.linear());
123  CartesianAxis3::cross(min.angular(), mout_.angular());
124  }
125  }
126 
127  template<int axis>
128  template<typename Derived1, typename Derived2>
129  inline void
130  SpatialAxis<axis>::cross(const ForceDense<Derived1> & fin, const ForceDense<Derived2> & fout)
131  {
132  Derived2 & fout_ = PINOCCHIO_EIGEN_CONST_CAST(Derived2, fout);
133 
134  if ((LINEAR == 0 && axis < 3) || (LINEAR == 3 && axis >= 3))
135  {
136  fout_.linear().setZero();
137  CartesianAxis3::cross(fin.linear(), fout_.angular());
138  }
139  else
140  {
141  CartesianAxis3::cross(fin.linear(), fout_.linear());
142  CartesianAxis3::cross(fin.angular(), fout_.angular());
143  }
144  }
145 
146  typedef SpatialAxis<0> AxisVX;
147  typedef SpatialAxis<1> AxisVY;
148  typedef SpatialAxis<2> AxisVZ;
149 
150  typedef SpatialAxis<3> AxisWX;
151  typedef SpatialAxis<4> AxisWY;
152  typedef SpatialAxis<5> AxisWZ;
153 } // namespace pinocchio
154 
155 #endif // __pinocchio_spatial_axis_hpp__
Main pinocchio namespace.
Definition: treeview.dox:11
void cross(const Eigen::MatrixBase< Vector3 > &v, const Eigen::MatrixBase< Matrix3xIn > &Min, const Eigen::MatrixBase< Matrix3xOut > &Mout)
Applies the cross product onto the columns of M.
Definition: skew.hpp:228
Return type of the ation of a Motion onto an object of type D.
Definition: motion.hpp:46
Common traits structure to fully define base classes for CRTP.
Definition: fwd.hpp:72