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fcl::SaPCollisionManager Class Reference

Rigorous SAP collision manager. More...

#include <hpp/fcl/broadphase/broadphase_SaP.h>

Inheritance diagram for fcl::SaPCollisionManager:
Collaboration diagram for fcl::SaPCollisionManager:

Classes

struct  EndPoint
 End point for an interval. More...
 
class  isNotValidPair
 Functor to help remove collision pairs no longer valid (i.e., should be culled away) More...
 
class  isUnregistered
 Functor to help unregister one object. More...
 
struct  SaPAABB
 SAP interval for one object. More...
 
struct  SaPPair
 A pair of objects that are not culling away and should further check collision. More...
 

Public Member Functions

 SaPCollisionManager ()
 
 ~SaPCollisionManager ()
 
void registerObjects (const std::vector< CollisionObject * > &other_objs)
 add objects to the manager More...
 
void registerObject (CollisionObject *obj)
 remove one object from the manager More...
 
void unregisterObject (CollisionObject *obj)
 add one object to the manager More...
 
void setup ()
 initialize the manager, related with the specific type of manager More...
 
void update ()
 update the condition of manager More...
 
void update (CollisionObject *updated_obj)
 update the manager by explicitly given the object updated More...
 
void update (const std::vector< CollisionObject * > &updated_objs)
 update the manager by explicitly given the set of objects update More...
 
void clear ()
 clear the manager More...
 
void getObjects (std::vector< CollisionObject * > &objs) const
 return the objects managed by the manager More...
 
void collide (CollisionObject *obj, void *cdata, CollisionCallBack callback) const
 perform collision test between one object and all the objects belonging to the manager More...
 
void distance (CollisionObject *obj, void *cdata, DistanceCallBack callback) const
 perform distance computation between one object and all the objects belonging to the manager More...
 
void collide (void *cdata, CollisionCallBack callback) const
 perform collision test for the objects belonging to the manager (i.e., N^2 self collision) More...
 
void distance (void *cdata, DistanceCallBack callback) const
 perform distance test for the objects belonging to the manager (i.e., N^2 self distance) More...
 
void collide (BroadPhaseCollisionManager *other_manager, void *cdata, CollisionCallBack callback) const
 perform collision test with objects belonging to another manager More...
 
void distance (BroadPhaseCollisionManager *other_manager, void *cdata, DistanceCallBack callback) const
 perform distance test with objects belonging to another manager More...
 
bool empty () const
 whether the manager is empty More...
 
size_t size () const
 the number of objects managed by the manager More...
 
- Public Member Functions inherited from fcl::BroadPhaseCollisionManager
 BroadPhaseCollisionManager ()
 
virtual ~BroadPhaseCollisionManager ()
 

Protected Member Functions

void update_ (SaPAABB *updated_aabb)
 
void updateVelist ()
 
bool distance_ (CollisionObject *obj, void *cdata, DistanceCallBack callback, FCL_REAL &min_dist) const
 
bool collide_ (CollisionObject *obj, void *cdata, CollisionCallBack callback) const
 
void addToOverlapPairs (const SaPPair &p)
 
void removeFromOverlapPairs (const SaPPair &p)
 
- Protected Member Functions inherited from fcl::BroadPhaseCollisionManager
bool inTestedSet (CollisionObject *a, CollisionObject *b) const
 
void insertTestedSet (CollisionObject *a, CollisionObject *b) const
 

Protected Attributes

EndPointelist [3]
 End point list for x, y, z coordinates. More...
 
std::vector< EndPoint * > velist [3]
 vector version of elist, for acceleration More...
 
std::list< SaPAABB * > AABB_arr
 SAP interval list. More...
 
std::list< SaPPairoverlap_pairs
 The pair of objects that should further check for collision. More...
 
size_t optimal_axis
 
std::map< CollisionObject
*, SaPAABB * > 
obj_aabb_map
 
- Protected Attributes inherited from fcl::BroadPhaseCollisionManager
std::set< std::pair
< CollisionObject
*, CollisionObject * > > 
tested_set
 tools help to avoid repeating collision or distance callback for the pairs of objects tested before. It can be useful for some of the broadphase algorithms. More...
 
bool enable_tested_set_
 

Detailed Description

Rigorous SAP collision manager.

Constructor & Destructor Documentation

fcl::SaPCollisionManager::SaPCollisionManager ( )
inline

References elist, and optimal_axis.

fcl::SaPCollisionManager::~SaPCollisionManager ( )
inline

References clear().

Member Function Documentation

void fcl::SaPCollisionManager::addToOverlapPairs ( const SaPPair p)
inlineprotected
void fcl::SaPCollisionManager::clear ( )
virtual

clear the manager

Implements fcl::BroadPhaseCollisionManager.

Referenced by ~SaPCollisionManager().

void fcl::SaPCollisionManager::collide ( CollisionObject obj,
void *  cdata,
CollisionCallBack  callback 
) const
virtual

perform collision test between one object and all the objects belonging to the manager

Implements fcl::BroadPhaseCollisionManager.

void fcl::SaPCollisionManager::collide ( void *  cdata,
CollisionCallBack  callback 
) const
virtual

perform collision test for the objects belonging to the manager (i.e., N^2 self collision)

Implements fcl::BroadPhaseCollisionManager.

void fcl::SaPCollisionManager::collide ( BroadPhaseCollisionManager other_manager,
void *  cdata,
CollisionCallBack  callback 
) const
virtual

perform collision test with objects belonging to another manager

Implements fcl::BroadPhaseCollisionManager.

bool fcl::SaPCollisionManager::collide_ ( CollisionObject obj,
void *  cdata,
CollisionCallBack  callback 
) const
protected
void fcl::SaPCollisionManager::distance ( CollisionObject obj,
void *  cdata,
DistanceCallBack  callback 
) const
virtual

perform distance computation between one object and all the objects belonging to the manager

Implements fcl::BroadPhaseCollisionManager.

void fcl::SaPCollisionManager::distance ( void *  cdata,
DistanceCallBack  callback 
) const
virtual

perform distance test for the objects belonging to the manager (i.e., N^2 self distance)

Implements fcl::BroadPhaseCollisionManager.

void fcl::SaPCollisionManager::distance ( BroadPhaseCollisionManager other_manager,
void *  cdata,
DistanceCallBack  callback 
) const
virtual

perform distance test with objects belonging to another manager

Implements fcl::BroadPhaseCollisionManager.

bool fcl::SaPCollisionManager::distance_ ( CollisionObject obj,
void *  cdata,
DistanceCallBack  callback,
FCL_REAL min_dist 
) const
protected
bool fcl::SaPCollisionManager::empty ( ) const
virtual

whether the manager is empty

Implements fcl::BroadPhaseCollisionManager.

void fcl::SaPCollisionManager::getObjects ( std::vector< CollisionObject * > &  objs) const
virtual

return the objects managed by the manager

Implements fcl::BroadPhaseCollisionManager.

void fcl::SaPCollisionManager::registerObject ( CollisionObject obj)
virtual

remove one object from the manager

Implements fcl::BroadPhaseCollisionManager.

void fcl::SaPCollisionManager::registerObjects ( const std::vector< CollisionObject * > &  other_objs)
virtual

add objects to the manager

Reimplemented from fcl::BroadPhaseCollisionManager.

void fcl::SaPCollisionManager::removeFromOverlapPairs ( const SaPPair p)
inlineprotected
void fcl::SaPCollisionManager::setup ( )
virtual

initialize the manager, related with the specific type of manager

Implements fcl::BroadPhaseCollisionManager.

size_t fcl::SaPCollisionManager::size ( ) const
inlinevirtual

the number of objects managed by the manager

Implements fcl::BroadPhaseCollisionManager.

References AABB_arr.

Referenced by updateVelist().

void fcl::SaPCollisionManager::unregisterObject ( CollisionObject obj)
virtual

add one object to the manager

Implements fcl::BroadPhaseCollisionManager.

void fcl::SaPCollisionManager::update ( )
virtual

update the condition of manager

Implements fcl::BroadPhaseCollisionManager.

void fcl::SaPCollisionManager::update ( CollisionObject updated_obj)
virtual

update the manager by explicitly given the object updated

Reimplemented from fcl::BroadPhaseCollisionManager.

void fcl::SaPCollisionManager::update ( const std::vector< CollisionObject * > &  updated_objs)
virtual

update the manager by explicitly given the set of objects update

Reimplemented from fcl::BroadPhaseCollisionManager.

void fcl::SaPCollisionManager::update_ ( SaPAABB updated_aabb)
protected
void fcl::SaPCollisionManager::updateVelist ( )
inlineprotected

Member Data Documentation

std::list<SaPAABB*> fcl::SaPCollisionManager::AABB_arr
protected

SAP interval list.

Referenced by size().

EndPoint* fcl::SaPCollisionManager::elist[3]
protected

End point list for x, y, z coordinates.

Referenced by SaPCollisionManager(), and updateVelist().

std::map<CollisionObject*, SaPAABB*> fcl::SaPCollisionManager::obj_aabb_map
protected
size_t fcl::SaPCollisionManager::optimal_axis
protected

Referenced by SaPCollisionManager().

std::list<SaPPair> fcl::SaPCollisionManager::overlap_pairs
protected

The pair of objects that should further check for collision.

std::vector<EndPoint*> fcl::SaPCollisionManager::velist[3]
protected

vector version of elist, for acceleration

Referenced by updateVelist().