Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
 Ngepetto
 Ngui
 CActionSearchBar
 CBodyTreeItem
 CBodyTreeWidgetContains the list of all the bodies in the scene
 CColorMap
 CConfigurationDialog
 CConnectionInterfaceYou must implement this interface is you have corba clients
 CDialogLoadEnvironment
 CEnvironmentDefinition
 CDialogLoadRobot
 CRobotDefinition
 CJointModifierInterfaceInterface to add actions to the joint tree
 CLedIndicator
 CMainWindowClass
 CModelInterfaceInterface to load robot models
 CMultiSelection
 CNodeAction
 CNodeActionBase
 COSGWidgetWidget that displays scenes
 CPickHandler
 CPluginInterfaceBase interface for C++ plugins
 CPluginManager
 CPluginManagerDialog
 CPythonWidgetPython plugin interface
 CQtOsgKeyboardThis class is a modified version of class QtKeyboardMap of OpenSceneGraph version 3.4.0 (file src/osgQt/GraphicsWindowQt.cpp)
 CSafeApplication
 CSelectionEvent
 CSelectionHandler
 CSelectionModeBase class to define selection mode
 CSettingsSettings manager for the interface
 CShortcutFactory
 CSlotExceptionCatch
 CUniqueSelectionClass that allows to select one body
 CVector3Dialog
 CWindowsManager
 Nviewer
 CBasicTransformWriter
 CBlenderFrameCapture
 CBlenderGeomWriterVisitor
 CConfiguration
 CEnumProperty
 CGroupNode
 CLeafNodeArrowImplementation of the XYZAxis GraphicalObject in OSG render
 CLeafNodeBoxImplementation of the Box GraphicalObject in OSG render engine
 CLeafNodeCapsuleImplementation of the Capsule GraphicalObject in OSG render The capsule height is along Z
 CLeafNodeColladaImplementation of the Collada GraphicalObject in OSG render
 CLeafNodeConeImplementation of the Cone GraphicalObject in OSG render
 CLeafNodeCylinderImplementation of the Cylinder GraphicalObject in OSG render
 CLeafNodeFaceImplementation of the Face GraphicalObject in OSG render
 CLeafNodeGround
 CLeafNodeLightImplementation of the Light GraphicalObject in OSG render
 CLeafNodeLine
 CLeafNodeMeshImplementation of the Mesh GraphicalObject in OSG render
 CLeafNodeSphereImplementation of the Sphere GraphicalObject in OSG render
 CLeafNodeXYZAxisImplementation of the XYZAxis GraphicalObject in OSG render
 CMetaEnumConversion between integer and enum name at runtime
 CNodeAbstract base class of 3D objects in a scene
 CNodeConfiguration
 CNodeDrawableImplementation of the drawable object in OSG render engine
 CNodeRod
 CNodeVisitor
 CProperties
 CPropertyAbstract base class for runtime properties of Node
 CPropertyTpl
 CRoadmapViewer
 CTransformWriter
 CTransformWriterVisitor
 CWindowManagerManage a window that renders a scene
 CWindowsManagerManage a set of windows that may share 3D objects
 CYamlTransformWriter
 NosgGA
 CKeyboardManipulatorFirstPersonManipulator is base class for camera control based on position and orientation of camera, like walk, drive, and flight manipulators